fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 17, 2024, 12:07:03 am
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3]

Author Topic: Remove level cap restriction via QUEST?  (Read 3553 times)

Senocular

  • The Real Roleplayer
  • Offline
Re: Remove level cap restriction via QUEST?
« Reply #30 on: November 04, 2011, 04:36:20 pm »

HEY GUYS CHECK OUT THIS AWESOME IDEA

Acording to wiki:
Quote
Level    Required Experience points    New perk available    New perk available (If skilled trait is chosen)
19    171000 (+18000)                                           No.                           No.
20    190000 (+19000)                                           No.                          Yes !
21    210000 (+20000)                                          Yes !                            No.
And this is my idea:
Quote
Level    Required Experience points    New perk available    New perk available (If skilled trait is chosen)
22      9999999.410.000 (+99999999)                           No.                           No.
23      9999999.710.000 (+99999999)                           No.                           No.
24      99999999.110.000 (+99999999)                           Yes !.                           Yes !.
25      999999999.110.000 (+9999999)                           No.                           No.
26      9999999999.310.000 (+99999999)                           No.                          No.
27      99999999999.510.000 (+99999999)                             Yes !.                         No.
28      999999999999.710.000 (+99999999)                            No.                            Yes !.

Just look how awesome it is. Only complete no-lifes would ever reach anything beyond 21 lvl thus making them even more powerful. ISN'T IT GREAT?
Logged
Favorite forum posters:
Mike Crosser, the underground

Wichura

  • High-Tech Troll
  • Offline
Re: Remove level cap restriction via QUEST?
« Reply #31 on: November 04, 2011, 04:59:14 pm »

ISN'T IT GREAT?
* fap fap fap *

Seriously now - is there really big difference between 220 and 250 combat skill? And 300, does it make "mah laz0r" firing more accurate in a noticable way?

I personally see no decent difference in pure-taxi with 300% Outdoorsman and my uber-woodsman with 201%.
Logged
Nie biegaj za stadem.

Re: Remove level cap restriction via QUEST?
« Reply #32 on: November 04, 2011, 06:56:54 pm »

but +15hp each level above 21 will make the difference.
idea is complete crap; sharing char-grind encourage feature. Probably leads to repetable knock out-heal script for Ape char, and his 'friend' who is never existed person with +200hp char. I hope that will never be implemented.
Logged

avv

  • Offline
Re: Remove level cap restriction via QUEST?
« Reply #33 on: November 05, 2011, 10:37:31 am »

Seriously now - is there really big difference between 220 and 250 combat skill? And 300, does it make "mah laz0r" firing more accurate in a noticable way?

Weapons skill% is not but accuracy. So uberhigh weaponskill means that you can drop your strength to 1 and move the points elsewhere. If everyone could raise their gunskill to 300, it would mean that pretty much all builds would take strength 1 or 2, unless they wanted stonewall. Weapon handling perk would lose its meaning.
Logged
Based on evidence collected from various sources by trustworthy attendees it is undisputed veritability that the land ravaged by atomic warfare which caused extreme change of the ecosystem and environmental hazards can be considered unpleasant, rugged and unforgiving.

Wichura

  • High-Tech Troll
  • Offline
Re: Remove level cap restriction via QUEST?
« Reply #34 on: November 05, 2011, 11:21:27 am »

but +15hp each level above 21 will make the difference.
Raising HP can be blocked at any level.
Weapons skill% is not but accuracy. So uberhigh weaponskill means that you can drop your strength to 1 and move the points elsewhere. If everyone could raise their gunskill to 300, it would mean that pretty much all builds would take strength 1 or 2, unless they wanted stonewall. Weapon handling perk would lose its meaning.
There are already 1-2 ST chars, 1 CH chars, 1 LK chars, minmaxed chars. It's not game's fault, people will always look for the shortest way to achieve their goals.

Anyway removing level cap not gonna happen, it's way better to have thousands of alts with average ~200 players. Just imagine this horror: people would be self-sufficient, jack-of-all-trades, economy would be ruined, and interaction will suffer. Wait, don't we have that situation right now? :>
Logged
Nie biegaj za stadem.

kraskish

  • Chars: Perforator & Penetrator =D
  • Offline
Re: Remove level cap restriction via QUEST?
« Reply #35 on: November 05, 2011, 11:38:13 am »

And this is my idea:

You mean no life for 3 days? its not THAT hard if u know how to do it. Anyway, can anyone tell me the reason for raising cap? Devs are trying to balance current 21 lvl system. Besides, newbies would be even more powned, which would be sad intro to making newbie-and-higher-population-friendly game, if its ever planned lol.

Logged
Chars: Perforator, Penetrator Leaderator
Pages: 1 2 [3]
 

Page created in 0.057 seconds with 22 queries.