Other > Suggestions
Ghost Farm useful like never before
Wieprz:
Say no more, im in
The idea od RolePlay and helping newbies is something what im looking for
Meaby there should be an guard at entrace [like at hinkley] wich checks your inventory [bombs lockpicks and smt else is not allowed]
Wichura:
--- Quote from: Tomowolf on October 17, 2011, 03:02:26 pm ---And the rules would be like inside the NCr - no weapons in hand - so KoS on the guys with it - simple and easy. There is nothing to abuse, we do not want next pr0 project with GM leader - because it could get more whines and so on.
--- End quote ---
Hammer is considered a weapon by AI, so how do you want to allow people to dig rocks? Negative to this idea, mister.
It's not like "NCR with own mine wolololo" crap, with being unable to defend yourself from thieves, bombers and suicide bursters. However it's totaly free to come in after asking selected, trusted important members of Slags from 2238 community. Before searching for those we all need to know if this idea has any chances to be implemented.
Supervising GM could be useful, we are all just humans and we make mistakes. For example logs from different situations would help not to hurt innocent players due to random trolls.
One more important thing - no items storage on Ghost Farm! Idea is to help people find themselves in dangerous world and learn to be self sufficient, not feed vultures and lazy bastards. Items stashed in one public place, no matter how guarded, restricted and all, sooner or later gonna be stolen. Shared tent might be solution for keep common caps and basic tools, but I am qualified nurse and I know what I'm saying - it's a waste of time and also senseless to give people fish instead of fishing rod.
Tomowolf:
--- Quote from: Wichura on October 17, 2011, 03:57:02 pm ---One more important thing - no items storage on Ghost Farm! Idea is to help people find themselves in dangerous world and learn to be self sufficient, not feed vultures and lazy bastards. Items stashed in one public place, no matter how guarded, restricted and all, sooner or later gonna be stolen. Shared tent might be solution for keep common caps and basic tools, but I am qualified nurse and I know what I'm saying - it's a waste of time and also senseless to give people fish instead of fishing rod.
--- End quote ---
Yes you got right - thats we do not need more containers for nubz but just only one for hammers etc.
But we could get some more containers in the room "nur fur memebers" Inside some room for other things like spears, simple guns etc.
The whole idea is to get some people in Northen towns and learn to play in teams/parties (party experiencing instead of solo boring powerleveling) and to farm in team.
ThePhoenix77:
Are the forcefields from F2 available? maybe they could be implemented in some way for a storage area that only important members could access so that tools, basic weapons and such could be stored safely, maybe even at the entrance so that banned items cannot pass through.
Lordus:
Incubator for PKs avengers?! ;)
No, seriously. I like this idea from different reasons. From my VSB faction experience, i know how hard is to start and how usefull is every advice for new player. Also i think that idea that locations that are not populated (and were not) are good to populate. This current form could work. Also there exists relation between F2 location purpose and current project. Also i like concept, that empty location are "gifted" to players, if they fullfill some purpose.
But i think Wichura, that you will experience hot moments. First era of VSB (Union of Atomic Workers), our base worked on concept, that evey czech or slovakian player, who wanted to be enlisted in faction, was added. This lead to situation, that we had cca 50-70 players in our base (and their ALTS!) during first era. Thievery was normal behave from many members. We created alts only to store our stuff, until the core of our players bought new base. So be prepared for this bahaviour and dont expect that every newbie has good character, because his character is not ruined by 2238 experience.
So again, i like your idea, but i have few little suggestions:
1) Add another room that could be locked somehow. You will need it to store items.
2) Think about mumble, because n.1 truth is, that if you talk with people, you can establish better relationship than if you only text to them.
3) Add some resource, that could be harvested (crafted,..) only in your project location, resource that is at least quite usefull for players. Two reasons. Monopol for that resource will motivate your members to not behave like morons but (hopefully) ,they will behave little responsible, if they will know they can lost direct acces to that resources. Second reason is that "noPK pvp apez" will try to make bussiness connection rather than hostilities.
4) Create your own radio channel and send me your channel number, i will listen it :)
P.S.:
But on the other way. VSB and almost every gangs provides and provided help for newbies during all eras. So your project should have another purpose, that every major gangs fullfil automaticaly. I would also like granted and guarded public location for VSB gang somewhere in the wasteland, more steadily than Town Control (Like on Requiem, where long existind and active gangs has bases under or in public locations), but i know that VSB since first era was not contributing so much as you, Wichura, so we dont deserve this privilege (and even stupid graffiti) :/
But still, i like and support your idea Wichura.
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