Other > Suggestions

Ghost Farm useful like never before

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jan0s1k:

--- Quote from: Lordus on October 17, 2011, 07:32:36 pm --- 2) Think about mumble, because n.1 truth is, that if you talk with people, you can establish better relationship than if you only text to them.

--- End quote ---
Rather Radio/IRC

Swinglinered:

--- Quote from: Graf on October 17, 2011, 10:30:32 am ---It definitely sounds like a good idea, but in my opinion it can be improved further:

To protect from making this place yet another battlefield: some level limit, that restricts high-level characters to enter.

--- End quote ---

How would the World/Guards know the level?
It is like the measuring board at an amusement park: "You must be this tall to go on this ride", but in this case it is "you must not be taller than this".
How would they know?


--- Quote from: ThePhoenix77 ---Are the forcefields from F2 available? maybe they could be implemented in some way for a storage area that only important members could access so that tools, basic weapons and such could be stored safely, maybe even at the entrance so that banned items cannot pass through.

--- End quote ---

Good idea.

Giving all guards max or magic perception to detect banned items is lame, but a forcefield that detects items that pass through would be a technology that the pre-war people would have developed for airport and other secure locations.

A special location might have a rebuilt device functional.


Wichura:
Mumble, Tree Control, business connections ... Wait, what?

No. No no no. It's not yet another faction of well geared fellas with combat ape chars and so on. It's not the TTTLA, BBS, CS, DVD, HDMI or GTFO minions, recruits, fresh meat, whatever. We want to make something totally different from what was on 2238 so far - apolitical and independent community, not based on orders, ranks nor pew-pew focused l33t d00dz, these are already here.
If anyone joins the Slags and after some time decides to leave - go ahead. I repeat, I will be personaly proud seeing "my" former noobs having fun from playing with large, well known faction of pwnz0rs, no matter what or who they will be. If player didn't throw the game after a week, we won.

Communication - except IRC channel and maybe one thread on this forum, containing rules, nicknames of important members ("teachers"? "nurses"?) and announcements I don't see the point. Let me underline this - we don't want to create military organization there.


Again - no items keeping on Ghost Farm, so no lockers/forcefields/safety rooms are needed. We have to learn people how to get stuff, not how to beg and/or wait for someone else to bring it to them.
As for dynamite detection - sure, if it's possible, why not.


Unique resources mean a reason to fight for. Negative, it's not the idea to defend Unique Itanz Tower from waves of orks wanting to get them. It would be like starting a kindergarten in unguarded mine, simply unfair to rest of people, who may don't give a crap about what Brilliant MadMax Wannabes Project is running inside.
Ghost Farm has recources that can be found anywhere else, I think this is good.

headshot:
Well, I'm up to help ya. Sounds like the thingies I'm doing since I gained some experience to share with the others.

About itanz, it's nothing to say more than you said on #SQ channel, Wichura. Even if you brings tons of so-called basic stuff there, all will be looted prolly by one lusty guy who will die with it on first encounters. So it's totally pointless to have some stuff there excpeting some basic tools like sledgies, knifes...

My proposition is to add an NPC who works like homesteader in bases. You know you gives him knife, he'll give you some fibers etc. etc.

ThePhoenix77:
how about move all those tutorial NPCs there - the ones that give quests like Emma in Boneyard

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