Other > General Game Discussion
TC in the next session
Hololasima:
--- Quote from: T-888 on October 15, 2011, 09:56:14 PM ---Hardly any resistance is bad for them because they don't control towns for RP reasons but to get a fight , it doesn't matter if their good or bad , they will still get less influence and pretty much no fight.
Maybe the influence gain should be constant all the time.
--- End quote ---
So we should move to country closer to them? Let them fight?
Sarakin:
I fully agree with avv (on the matter of gaining influence during night), its a perfect idea and makes sense.
On the other hand, I dont like the idea with dog tags, just another item you must not forget to bring on fight, making soldier´s life a little bit more complicated. Id prefer a switch maybe, with a certain cooldown (30m?)
Jotisz:
Dog tag would be another item that would just lie around after death so as Sarakin said a switch sounds better though I'm unsure how it could be made in a way it doesn't shows on non faction characters and not dialog starts it since the latter could be abused by killing the guy that needs to be asked.
Kilgore:
This is just getting more and more complicated.. ;D
avv:
--- Quote from: Sarakin on October 16, 2011, 01:59:06 AM ---On the other hand, I dont like the idea with dog tags, just another item you must not forget to bring on fight, making soldier´s life a little bit more complicated. Id prefer a switch maybe, with a certain cooldown (30m?)
--- End quote ---
Just a switch with cooldown of 30sec-1min. 30min is too much because you might go to another town where you don't want to have influence.
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