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3D complaints / criticism / suggestions

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Lexx:
It was a test and all that. We just haven't reverted it yet.

I find the difference between old and new rats quite big.

There is pretty much a need to customize ghouls and mutants, as they will become a playable race. Also I see no reason why we shouldn't add more variations for the animal life. There is not just one type of dog in the world or what about reptiles, little snakes, unique looking brahmins (brahmins with actual packages on their back), etc. Lots of possibilities.

The world of 2238 is very big and we only have a limited amount of 2D critters and we will always have only a limited amount. We are already at a point where everything is visualy repeating over and over again. Fallout and Fallout 2 didn't had this problem so much. Especially in Fallout, every location got their own graphic set, with their own NPCs who fitted to the locations style, while in 2238 you see the same over and over again in every location. You can't balance that out with good mapping. After a while, you just see every figure over and over again in every place. That's boring, tiresome and monotone. Why do you think there had been so many 2D critter editing projects? Long hair dude, bald head dude, black dude, etc. it has a reason: Diversity.

LagMaster:
and the 2D spites are hard to make, unlike 3D models

you shoud think outside the box

pistacja:
I'd take one working 2d dog-look today then 10 unique 3d dogs next summer.
I'd take a 3d char now, then wait 2 more years for the mutants to be done.

As long as 3d development is this big one part pack (all or nothing) then it always will be in development never finished.

Sure, 10 types of dogs, 8 types of ghuls, 20 mutants and a unique look for every named NPC would be great, but not if I have to wait 2-3 years  for them.  Something finished is always better then everything started.

Lexx:
Thats why the current task is to finish humans. ;) Everything else comes later: Additional animations, lots of fancy hats and stuff. But this is community work and we aren't restricting anything, so if someone was in the mood to do something like that, we aren't saying "don't do this!"

SmartCheetah:
I was wondering, all those non-armor/weapons items are just to be "held in hand" aye? 'couse just like Pistacja, I can't imagine them lying on the ground. It would absolutely kill my computer :-x

But on the other hand, most of us work mostly on PC. There are only few people who are making other kind of things. And they are mostly from the russian community, so they don't really follow our path of developement

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