what is melee damage? ( the bonus)
your builds sucks, you are telling to take heavy handed, and then to raise look at least for toughness, it doesnt make sence to make your criticals bad, and then to increase chance in bad criticals. If you gonna create hth character you gonna do it in 2 ways. One is in heavy handed way/fast shot way, in this case you will be the damage dealer, when you will take 3x bonus hth, and living anatomy even your punch will do 13-29 damage and it will cost only 2 ap to cast, and you will have edge in turn based combat, or you can try to be ultimate knockouter, then you can raise luck, toughness and better criticals, but then you do not take neither fast shot or heavy handed.
A questionWhat are the chances that an unarmed build can beat a big guns build?At the end a good build to be a damage dealer?
^2 IN is more than enough.
Roachor so from your experience is better the damage dealer build than the crits one?