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Author Topic: Slaves/brahmins/mercs trade  (Read 2095 times)

Parowooz

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Slaves/brahmins/mercs trade
« on: February 13, 2010, 02:14:09 pm »

I saw some suggestions regarding slaves/brahmins trade so here's my opinion how it should work:

If you have a brahmin:

You should see it in the inventory:

So you can trade with the others (after clicking it with the bioniculars icon you could see what's inside):


After the trade, brahmin follows new owner. Same goes for slaves and mercs.
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Re: Slaves/brahmins/mercs trade
« Reply #1 on: February 13, 2010, 02:17:36 pm »

Great idea:) +1
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Re: Slaves/brahmins/mercs trade
« Reply #2 on: February 13, 2010, 02:35:51 pm »

Simple but great idea.
+1
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vedaras

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Re: Slaves/brahmins/mercs trade
« Reply #3 on: February 13, 2010, 02:53:38 pm »

good idea

Nyan

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Re: Slaves/brahmins/mercs trade
« Reply #4 on: February 13, 2010, 06:14:47 pm »

stealing brahmins dohohoho

gordulan

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Re: Slaves/brahmins/mercs trade
« Reply #5 on: February 13, 2010, 06:20:25 pm »

police officer: what are you doing with all those brahmin in your pockets?
thief: just taking them for a walk, officer.
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Nyan

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Re: Slaves/brahmins/mercs trade
« Reply #6 on: February 13, 2010, 07:14:06 pm »

problem officer?

Frozen Mind

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Re: Slaves/brahmins/mercs trade
« Reply #7 on: February 13, 2010, 08:30:02 pm »

There has been discussion about that kind of trade, even Scypior answered there (NMA?), but it seems it has been forgotten (like other cool ideas for slavery/followers). Can't find it...
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Parowooz

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Re: Slaves/brahmins/mercs trade
« Reply #8 on: February 13, 2010, 08:48:40 pm »

stealing brahmins dohohoho

Now about stealing from brahmins: if you do it in NCR and fail, brahmin will attack you thus leading to be shot by guards. Great.
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Re: Slaves/brahmins/mercs trade
« Reply #9 on: February 13, 2010, 08:49:41 pm »

Great idea
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Lut7ifer

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Re: Slaves/brahmins/mercs trade
« Reply #10 on: February 13, 2010, 08:51:29 pm »

great idea but think 4 the thiefs  ::)

i think then need this thinks Slaves brahmins ect invisible 4 thiefs  ;D
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Re: Slaves/brahmins/mercs trade
« Reply #11 on: February 13, 2010, 08:55:16 pm »

+1

Add some horrid requirements to slaves and cows when stealing them (like 400%+ steal skill) and problem solved.
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Re: Slaves/brahmins/mercs trade
« Reply #12 on: February 14, 2010, 08:31:58 am »

But why not to involve third trade mode? We already have open and hidden, lets add men&animals ^^ Even with M&A inventory not visible for thiefs..
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Frozen Mind

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Re: Slaves/brahmins/mercs trade
« Reply #13 on: February 14, 2010, 02:14:04 pm »

It could appear ONLY in trade window, and contain NPCs set to follow.
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Re: Slaves/brahmins/mercs trade
« Reply #14 on: February 14, 2010, 02:42:33 pm »

It could appear ONLY in trade window, and contain NPCs set to follow.

yea that is good +1   =)
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