According to this idea, these painkillers are pretty similar to how psycho has worked last era and before. Except that these painkillers are way more weak according to psycho. It was possible to make a blind-psycho-suicider, which was one of the most proficient builds. It was a good time, when PvP was mostly dependant on the player's skill, not its build, plus the swarm wasn't the decisive factor. I liked it back then, and thus I like this idea.
I wouldnt say player´s skill was more decisive back then, it was just easier to survive because of insane drug effects. Everyone could pwn in those days.Anyway I like this suggestion, both versions.Also you gave me an idea about a drug, that would regenerate certain HP over X seconds. Like 10 hp every 5 seconds for 100 seconds. That would help new players fighting lesser creatures that do little damage, but they are numerous and the fight might last for a longer time.
Also you gave me an idea about a drug, that would regenerate certain HP over X seconds. Like 10 hp every 5 seconds for 100 seconds.
Chi si ritira dalla lottaE' un gran figlio di mignotta!
Put in a pain system, perhaps fatigue, sleep, etc.
I've been thinking about some way to increase chances for survival for new players and came upon this idea: Easily crafted painkillers (made from broc or xander) Which would work somewhat similar to Super stims but in another wayIf you would take a painkiller it would temporarely heal you for 15 (or 20) HP (as well as capping your max HP 15 - 20 higher than normal). After a while it would subside (just as super stim's withdrawal effect) That would be nice for a newbies as those increased HP would add to their survival chances. For high level players 15 or 20 HP is not much of a difference.Another way of implementing those would be by a doctor profession. In that case advanced painkillers combined with sedatives and stabilizers resulting in the above bonus plus:
Also you gave me an idea about a drug, that would regenerate certain HP over X seconds.
It is already being said numerous times that this game wont become The Sims: FOnline.
Technically Psycho is a sort of "Morphine", but still is way too powerful.
Coffee +1 INT +1 AGI 3 hours