Other > Suggestions
Experience for exploring the map and seeing new creatures.
Doctor Eex:
You were killed by PK first time. Now you have understood that the wasteland is harsh. +500 exp.
jonny rust:
XPing is already easy enough to do quickly... if you are an experienced player. But if you're a rookie then it's very difficult and I fail to see how giving them a leg up in the regard would be a bad thing.
This suggestion has my vote all around.
Grommok:
--- Quote from: Doctor Eex on September 14, 2011, 04:51:43 PM ---You were killed by PK first time. Now you have understood that the wasteland is harsh. +500 exp.
--- End quote ---
This requires a PK tag. ;D
Graf:
--- Quote from: Eternauta on September 14, 2011, 04:14:07 PM ---Any idea why this was scrapped? I think it's a good feature.
--- End quote ---
If I remember correctly, it was promised to be replaced with another system that is based on that test. Can't find that quote, though.
--- Quote from: Solar on June 26, 2011, 10:57:48 AM ---The critters will give different amounts (generated from their stats)
--- End quote ---
Maybe Solar have something else to add to this.
Cold_Fusion:
As for Grommok's joke and other replies about first-time stuff:
I am pefectly aware that an achievement system (rewarding every first-time action, every X kills, completing a collection of all available vehicles/weapons/killed creatures etc. etc.) feels like a natural extension to the original idea.
Scripting it all would be however very time-consuming so I'm only really insisting on implementing the map-discovery exp and either first-kill-of-a-kind or like others mentioned: reinstitution of degrading exp per kill of the same type.
These instantly provide rewards for doing something else than a simplest grind.
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