Other > General Game Discussion

Different abilities for different races

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Grommok:
Well, after all there is a strange little thing in game, know only as .deleteself
If you dont like mutation, pick up a gun, load it, open your mounth, and then look at your brains.
Techically becoming a mutant OF ANY KIND isnt a thing that people usually likes... take for example Ghouls. They didnt liked at first becoming what they became, but after some time they made it throught their skulls that thing cannot be changed. Shit happens guys, the best you can do is tryin' to avoid it! So, bring Radaways and Radx for every Glow trip, see your doctor, and hope that some Lieutenant-like supermutant dont dip you when goin' at Mariposa.

Deicide:

--- Quote from: Grommok on August 07, 2011, 06:37:23 PM ---Well, and what if...

* Everyone starts as human.

* To become Super Mutants we place back the vats in Mariposa, and using a computer the player can dip himself or one of his "friends" in, with a chance of becoming Super Mutant or to die orribly;
* To become Ghouls we must get irradiated at high level, lets say on 100 (death) 90-99, and stay like that for some days (real days, while you must play, a bit like with addiction) you will at a certain point "pass out" (black screen) and awake somewhere with a group of ghouls or merchant (a bit like when you die) as a Ghoul.
--- End quote ---

This is the best idea I have ever heard on this forum. I am shocked. Grommok... I love you

Graf:
Well, it's a good idea, though ghouls are not simply irradiated humans. They've got influenced by the FEV, just as muties did. So maybe they have to get irradiated first and then have a FEV shower (or maybe just use a syringe with it on himself). So it will be more correct if they got irradiated and took a FEV injection, they become ghouls, while if their rad-level is lower than certain level, they may become muties. Just my personal thought on it though. On the other hand, just choosing a race while registering may do a trick, so both ways are interesting.

Surf:

--- Quote from: Graf on August 15, 2011, 11:06:18 AM ---Well, it's a good idea, though ghouls are not simply irradiated humans. They've got influenced by the FEV, just as muties did.

--- End quote ---

wat

Slaver Snipe:

--- Quote from: Perteks on August 11, 2011, 02:30:31 PM ---about plenty of SP, i dont think so ,99 is max rest u will lose

I think some changes like charisma into str or endurance etc not rolling because it will just will next alt promoting thing here ;)

--- End quote ---

I was referring to the fact that even if they became a "meat head dumb mother fucking mutant" they would still have the SP points they spent into skills before hand. Not about them storing it to the 99 limit.

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