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Different abilities for different races
EvilKhan_BG:
I have a question
WHen the 3D comes I guess players wuld be able to play as Super mutants and ghouls, will there be any pros and cons of playing as a supermutant or as a ghoul. Like a ghoul is weak but it gets healed by radiation and the super mutant is VERY strong but he is dumb and slow.
Graf:
That sounds like a stereotypes to me. You've probably wasn't very attentive while playing F/F2. If you will pay more attention to the characters while playing it, you'll notice, that Super Mutants may be quite intelligent (remember Lieutenant), and their slowness is a side effect of missing animations (which can be eliminated in 3D). Same goes to ghouls, which can't be healed by radiation in original games (this ability only appears in F3/NV, which isn't entirely canonic). So it's a doubtful decision to give one or another race "built-in" advantages/disadvantages. Instead of this, it may be a tenable idea to let the characters get some special abilities during the game (via quests, for example). Anyway, it's a good subject to discuss when most of the project are done and working.
Senocular:
--- Quote from: Graf on August 05, 2011, 06:11:54 PM ---That sounds like a stereotypes to me. You've probably wasn't very attentive while playing F/F2. If you will pay more attention to the characters while playing it, you'll notice, that Super Mutants may be quite intelligent (remember Lieutenant), and their slowness is a side effect of missing animations (which can be eliminated in 3D). Same goes to ghouls, which can't be healed by radiation in original games (this ability only appears in F3/NV, which isn't entirely canonic). So it's a doubtful decision to give one or another race "built-in" advantages/disadvantages. Instead of this, it may be a tenable idea to let the characters get some special abilities during the game (via quests, for example). Anyway, it's a good subject to discuss when most of the project are done and working.
--- End quote ---
A destroyed civilization without any rules surely would be full of stereotypes. No matter if they are good or bad, it's just people finally can say what they want without anyone looking over their shoulder. Intelligent super mutants were in minority, most of them were just killing machines with rubbers holding their overgrown lips together. Slowness isn't a side effect of missing animations, their advantage is in strength not in speed. I agree that ghouls shouldn't be healed by radiation but they should be much more resistant to it. Special abilities for each race is the point of making races playable in the first place, otherwise they will be just skins like you can have them now. Tactics mulltiplayer race system sounds good to me and it should be adapted to Fonline (all the SPECIAL perks, traits and shit).
EvilKhan_BG:
--- Quote from: Graf on August 05, 2011, 06:11:54 PM ---That sounds like a stereotypes to me. You've probably wasn't very attentive while playing F/F2. If you will pay more attention to the characters while playing it, you'll notice, that Super Mutants may be quite intelligent (remember Lieutenant), and their slowness is a side effect of missing animations (which can be eliminated in 3D). Same goes to ghouls, which can't be healed by radiation in original games (this ability only appears in F3/NV, which isn't entirely canonic). So it's a doubtful decision to give one or another race "built-in" advantages/disadvantages. Instead of this, it may be a tenable idea to let the characters get some special abilities during the game (via quests, for example). Anyway, it's a good subject to discuss when most of the project are done and working.
--- End quote ---
The Nightkins are intelligent, the super mutants well yeah there are SOME super mutants that are smart but, once I was spying on some super mutants in Fallout 3 and they were like "HEy, wanna hear a joke ? Suuure ! Knock Knock, who there, HOOMAN KILL HOOMAN AHAHAHA" Actually here's a link about the audio I found it http://www.soundboard.com/sb/Fallout_3_sounds.aspx click the "Mutant Joke Conversation"
As for the abbilities maybe the mutants shuld start with a higher strength and be able to make it bigger (to 15) via Perks, and Ghouls shuld have a perk to heal A BIT from radiation and GLOW !
Graf:
EvilKhan_BG, I would say it again, if it wasn't clear last time: Bethesda's Fallout 3 is not entirely canonic, so it cannot be a source of information, that we can rely on.
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