Author Topic: Fallout Online: Australia  (Read 139338 times)

Re: Fallout Online: Australia
« Reply #375 on: January 18, 2013, 09:00:35 pm »
nah, you come here and fight us, we are enjoying our time here :)

Population of Australia = 12.  AL hawks there :D :D :D you should rename server : FOhawkie
IN VINO VERITAS, IN VAGINA PENIS (PlaYboy)

Re: Fallout Online: Australia
« Reply #376 on: January 18, 2013, 09:14:14 pm »
why does that concern you? so go play 2238, and let people play their FOAUS

Re: Fallout Online: Australia
« Reply #377 on: January 18, 2013, 09:39:25 pm »
VSB is there also. Just before you enter this server you have to fully understand it is a beta. And you are the part of guys who are testing it for further patches, updates, changes, just improving the game. If there will be any questions, join IRC foaustralia.

There are lot of pros, there are cons. Something better, something worse than 2238.

Offline Knife_cz

  • Ah yes 'Reapers'. Get out of here stalker.
Re: Fallout Online: Australia
« Reply #378 on: January 18, 2013, 10:03:50 pm »
Well I don't have anything to do anyway, so let's try this out!

Re: Fallout Online: Australia
« Reply #379 on: January 18, 2013, 10:34:09 pm »
Is it possible to have several bases part of the same faction, or is it one base per faction?

Is it possible to have several tents/caves/houses on the same character or will making a new home delete the old one like on 2238?


Offline Cyber Jesus

  • I piss excellence
Re: Fallout Online: Australia
« Reply #380 on: January 18, 2013, 10:37:28 pm »
You can have as many bases as you want on one character

Re: Fallout Online: Australia
« Reply #381 on: January 18, 2013, 10:46:00 pm »
A PvP situation has been developed! Three sides exist:

The Imperial Bozo Legion: hosted by me and some hawks
Australian Army: hosted by Feltzer (I believe) and some random players
The Plague: hosted by Glumer and some hawks/VSB

Offline Knife_cz

  • Ah yes 'Reapers'. Get out of here stalker.
Re: Fallout Online: Australia
« Reply #382 on: January 18, 2013, 11:28:24 pm »
Just entered some place with a trade, been shot by a Power Armor guy.
Looks like a good first impression to me

Re: Fallout Online: Australia
« Reply #383 on: January 18, 2013, 11:35:49 pm »
The game has some PKs I believe.

edit. Beware of Grim. (not gr1m) as he is a power armor PK in Broome.
« Last Edit: January 18, 2013, 11:46:21 pm by McLooter »

Offline Jenova

  • Rise
    • FODE
Re: Fallout Online: Australia
« Reply #384 on: January 19, 2013, 12:43:47 am »
Seems like this server is a playground for the hawks.

Re: Fallout Online: Australia
« Reply #385 on: January 19, 2013, 12:52:12 am »
We are trying to help the server..If you think this Grim. is "gr1m"...it is incorrect, there is 2 grims. We do not kill the new players as we are trying to gain more population for this server.  :)

Offline manero

  • FO:Reloaded
Re: Fallout Online: Australia
« Reply #386 on: January 19, 2013, 01:22:43 am »
Is there anything else than pvp? If not there is no point to download it. As far as i noticed its fighting against the same old faces as on 2238 but under new brand.

Re: Fallout Online: Australia
« Reply #387 on: January 19, 2013, 01:31:56 am »
Ok, so I made a bank vault, but it says im not part of this faction when I try the terminal. I managed to close the vault door, but it cant be openned now.

Any way to correct the situation?

Re: Fallout Online: Australia
« Reply #388 on: January 19, 2013, 01:36:34 am »
You need to set a faction name. After write ~myinfo. And use number of ID you have there, for inserting it into "recruit a faction member". And you have to recruit yourself at first.

Re: Fallout Online: Australia
« Reply #389 on: January 19, 2013, 01:37:55 am »
PvP:
- Mercs (you kill the merc leader, mercs vanish/die)
- For BGs, it's much closer to the last session of 2238, as hexing won't kill a tank in 2-3 bursts, but maybe a non-tank in 1-2.
- For Snipers, you have the gauss pistol and rifle, decent snipers probably won't be able to carry PA/APA. (Haven't tested.)
- Energy weapons have pulse rifle, I heard that it's effective against PA.
- Grenades suck.
- TC.

PvE:
- There are some new encounters, such as zombie hunters, where you'll find some humans with assault rifles fighting zombies.
a. Australian Patrol (Enclave patrol)
- Modified Encounter names.
- Slaves
- Bounty Hunters appear if you are a child killer.

Locations:
Broome: The starter town and imo the best map.
N.R.A.: Copy of NCR but it's a custom map.
Other bland maps such as Parkes, Broken Hills (custom) and Perth
Then there are the reused maps such as New Reno, Navarro, Primal Tribe, Den, Redding (Emu Plains), Gecko (Ashford), San Fransisco (Hobart), etc.
WIP Locations: Sydney and Atoll.

Crafting:
- No professions required. (Except for architect.)
- Build towns, bases, vaults, etc. (Some require the architect profession.)
- All the weapons except vindicator, turbo plasma rifle, etc.

Factions:
- Ranks
- Cave 2, trading post and vaults have faction terminals which allow you to build a faction with.
« Last Edit: January 19, 2013, 01:55:28 am by McLooter »