Mr Feltzer, if you wanna get players, I think you should take a direction for your game and stick to it. When I see a single player patch to a game which was obviously created for multiplayer experience, I don't know what to think.
You dont know what you are talking about.
I do both directions simultaneously, let me explain:
previous two patches I released
First adds items to the fixboy
also for multiplayer makes skill books craftable
Second adds two companions for singleplayer
Im choosing both directions. Singleplayer fans like new stuff so I give it to them. I also want more features ready so if we go online again it will be better than last time.