Mush you're right... or at least no one managed to show the game on a different way. I don't think anyone could change that either, knowing the engine and the barriers resulting of this retro technology xD. Anyways, Feltzer didn't put anyone else in a sad situation because of his choices so I'd say it doesn't matter much. He decided his way, and followed it with an awesome dose of courage. To me, you at least lacked someone to advertise your project. I don't remember enough attempts to show us how great it was. Putting Fallout in Australia can seem strange at first look, but it can bring a lot of great concepts I'm sure. Thing is, the only souvenir I have about it is an early screenshot with ugly (at least imho
) new desert tiles and nothing else on it. Never heard of a single game concept or mechanic. I certainly didn't pay enough attention. But... well, I spent some time reading about every project, and since not many have lived for some time, that's a shame I missed this one. Maybe, as Mushroom said, I wasn't interested because the game wasn't PvP oriented.
Well, in any case I wish you good luck with your future projects !