Other > Suggestions
Steal Animation
jonny rust:
--- Quote from: Josh on July 18, 2011, 03:33:53 AM ---1. Please don't compare the users of the useful skill of crafting equipment to the human garbage that steals their equipment. Thank You.
2. Combat is an integral part of the game, removing it would mean the nullifying of the majority of the gameplay. Getting stuff with no real effort on your part is not, and (imho) removing it would greatly improve gameplay as you wouldn't have to watch out for thieves all the time when crafting or bartering. If you can think of a reason it should stay other than "its more realistic" than please feel free to share it with the rest of us.
--- End quote ---
I don't like getting thieved anymore than the next guy but try to remember that "human garbage" is also an integral part of the fallout world. There is no place in the wasteland that is sacred and the sooner you develop a healthy sense of paranoia the better, and thats really the way it should be. I have dealt with thieves for a long time and weather or not the animation is there really won't make their job that much easier. If someone gets in your face you should move for reasons beyond just the risk of getting thieved anyway. Having said that, I am all for this suggestion from a purely logical standpoint, thats all I really need.
At the end of the day everyone playing this game is gambling, thats what really makes it fun imo. Everything you do has a certain amount of risk attached to it, and that risk keeps you on your feet and makes you a stronger player. So when you get annoyed at thieves remember that they are low risk players who don't want to put any chips on the table which generally means low gain for them in more ways than one.
However they are necessary. What is not necessary is the harassment they sometimes dish out, but that goes for any character class.
Josh:
<Insert "its not practical to move at all times" Counter>
--- Quote from: jonny rust on July 18, 2011, 03:51:00 AM ---What is not necessary is the harassment they sometimes dish out
--- End quote ---
I agree that this is the main problem. Perhaps a distinct animation and increased cooldown would be the best idea.
spears:
--- Quote from: Tin on July 16, 2011, 02:08:44 AM ---Just to keep people on topic, the suggestion is regarding the actual point of having an animation of stealing, not the actual mechanics of the steal skill (beyond the animation). All of that is a totally different argument :)
--- End quote ---
jonny rust:
you can't suggest something like this and expect people not to debate weather or not it would effect the mechanics.
right now people respond to the animation, that makes it part of the mechanism.
ASDu:
i suggest kill animation but limit stealing making it available only from behind.
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