Other > Suggestions
Steal Animation
Tin:
Should the steal ability have an animation?
If possible, I think that the animation for stealing should be removed and just have the player stand as if doing nothing. This way stealing is then based purely on stats and is more how it should be. Imagine this scenario, 3 players stood together, 1 player successfully steals. With the animation, its obvious who done it. Without, you wouldnt know which player stole your stuff (more realistic, as the steal was successful). Of course, if it fails you still get the "X is trying to rob you!" so you would know.
The whole point of stealing is taking something without the other person knowing?
Jotisz:
As I read before somewhere animation will be changed when 3d is done there will be a totally new steal anim which is different from current use anim.
Tin:
3d wont be any time soon though, but switching an animation could be done now?
Jotisz:
Don't think so making a new 2d animation for the existing characters and for all armor would take months.
Each frame would have to be made one by one like when you make new critters from existing ones.
If you check NMA you can see that most of the new characters and animation was made with long hard pixel editing. I don't think anyone would volunteer to make them especially since they would be replaced as soon as 3d is finished.
Tin:
--- Quote from: Jotisz on July 11, 2011, 01:11:56 PM ---Don't think so making a new 2d animation for the existing characters and for all armor would take months.
Each frame would have to be made one by one like when you make new critters from existing ones.
If you check NMA you can see that most of the new characters and animation was made with long hard pixel editing. I don't think anyone would volunteer to make them especially since they would be replaced as soon as 3d is finished.
--- End quote ---
It wouldn't need that at all, it just needs a copy/paste of the existing standing still sprite
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