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FO: Desert Europe

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Jimmy BoyX:

--- Quote from: Astenu on December 12, 2011, 09:02:27 am ---BTW, my avatar is stolen from internet, i used it even without asking author of it if i could. Anybody wanna sue me?

--- End quote ---

Epic  ;D! My too!
For xenom: when can we download client? Do you organise closed beta test soon for christmas?

Ras:

--- Quote from: Astenu on December 12, 2011, 09:02:27 am ---BTW, my avatar is stolen from internet, i used it even without asking author of it if i could. Anybody wanna sue me?

--- End quote ---

My not ;)


We do not want to kill project 2238, or take them players. We want wake up sleeping person and we have laid a big emphasis on the advert to FOnline among completely new "human & mutants" because there are still many who do not know the true magic of the game FOnline ;)
Good FOnline is not only server without bugs and PK etc. Server is created by playing people,they are his power and he drive developers to continue working.

Astenu:
None of us want 2238 to die, but its killing itself. We know that lack of progress in any area of life is certain death. people these days are very demanding and get bored fast. My point is that we need a lot of content in game like the original Fallout had, unlike new games that are putting most of its power in graphic mumbo jumbo. Interesting and nice looking graphs are also important but we hove more then just one sense and curiosity is the strongest one so personally i want to explore something new and surprising as long as possible and its this little something that keeps me playing games. Im bored with all those "sailor moon" RPG's common in the net. Here we have something different with great potential and some great people who are sacrificing their own free time to make it real and to amuse others. Unlike Fallout, devs in Fonline are in small amount and basically cant do everything but in the same time they are close to most constructive criticism from community and suggestions. I think this is dead end that kills 2238. That's why i hope you guys developing DE wont get this silly attitude "Fonline/DE is my child, dont tell me how to raise it u dump shit! I know better coz i said so!!!" I imagine this all ain't easy and there is some tension, but maybe healthy competition between both dev's groups will be the push that will make move both projects into new future with benefit for simple trolls like me, who just wanna play and have some fun and feel part of something really cool.

Lexx:
I don't think that anyone of us sees this as competition. After all, developing the game is still just a hobby and not a project to gain fame. By the way, we listen a lot to criticism and suggestions and we read pretty much everything of it, regardless of how aggressive and insulting the poster is writing. Lots of things changed already due to players suggestions, I don't know why many people are dismissing this all the time.

xenom:

--- Quote from: Astenu on December 12, 2011, 10:18:10 am ---None of us want 2238 to die, but its killing itself. We know that lack of progress in any area of life is certain death. people these days are very demanding and get bored fast. My point is that we need a lot of content in game like the original Fallout had, unlike new games that are putting most of its power in graphic mumbo jumbo. Interesting and nice looking graphs are also important but we hove more then just one sense and curiosity is the strongest one so personally i want to explore something new and surprising as long as possible and its this little something that keeps me playing games. Im bored with all those "sailor moon" RPG's common in the net. Here we have something different with great potential and some great people who are sacrificing their own free time to make it real and to amuse others. Unlike Fallout, devs in Fonline are in small amount and basically cant do everything but in the same time they are close to most constructive criticism from community and suggestions. I think this is dead end that kills 2238. That's why i hope you guys developing DE wont get this silly attitude "Fonline/DE is my child, dont tell me how to raise it u dump shit! I know better coz i said so!!!" I imagine this all ain't easy and there is some tension, but maybe healthy competition between both dev's groups will be the push that will make move both projects into new future with benefit for simple trolls like me, who just wanna play and have some fun and feel part of something really cool.

--- End quote ---
It is easy for me. If my team will be not able to make good solutions and give satisfaction for players, than all our work we will given for people who are able to continue this and are able to make everything much better.

Client will be available on christmas, that will be not cbt, only test with many wipes to find and fix most important bugs on maps.

I agree in many point with Lex, it is diferent situation when you are player, and when you are dev.
Everything is easy to say, but sometimes is very hard to put one new thing in game.
For example i am working every secondary night more like 12 hours and this is very hard to find free time for free project. Many scripts are making only fixes and configurations and that is not visible for players in game.
Every project has "death line" and i think, in good time 2238 will back with many changes and addons.

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