Fallout 2 combat skills were based in the power of the weapons, it was obvious that EW were better than SG or Throwing, the game was intended to use first SG and then use EW or BG.
But this is Fonline and to properly make all combat skills balanced (wich mean that all the combat skills are equal useful in a random battle) i suggest this:
1.-Merge SG and BG into the Van Buren's skill "Fire Guns", a distinction between SG and BG crafters will still due to the lot of weapons, it sounds like a nice deal to me because there is no moving velocity penalty to BGs.
2.-Eliminate the Traps skill; there is no trap in the whole game, and this skill is only to explosives issues
3.-Eliminate Throwing skill, it includes explosive weapons and the throwing knifes, wich are both related to other skills.
4.-Create the new Explosives skill wich will include the next weapons:
-All grenades (including plasma)
-All stuff related to the Traps skill, like the dynamite and the dynacord stick
-The Rocket Launcher
all this guns will be included in the Demolition expert proffession wich could be rename Explosives expert, all the guns will still with the same tier
5.-EW will include the FlameThrower, its a minor change but is logic since the FlameThrower throws flames not bullets, this gun will be one tier craftable for EW profession, the Repair skill needed to craft it will be removed. This skill really needs more guns, nerfed of course, tough it stills a good skill due to the big damage dealed by the Plasma weapons.
6.-Throwing Knifes will be moved to Melee weapons, wich can be a nice improve to ranged attacks in this type of builds. Also some damage increased bonus to throw Spears sounds good, like 25-30, still 8hex range.
Of course a change like this is really big, and we dont know how many new builds or exploits can be achieved this way. But since its easy to implement it could be a nice thing to test in the pre wipe or the pre pre wipe madness, after all this is a beta.
PD: One of the mosty unfair builds in the game is the Rocket Burster, wich uses Avenger minigun and Rocket launcher, giving the player good weapons for all distance combat, with my suggestion Rocket Launchers will be in other skill (and will be "Boomers" and not the ugly designation of "rocketers")