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Mutant mercenaries

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Michaelh139:

--- Quote from: Solar on June 20, 2011, 11:37:52 PM ---Do you not get to choose your encounter automatically with cars?
--- End quote ---
only 95% of the time it would seem.  Although I find a large difference between a character with 100% outdoorsman using a car to one with 20%.

Ganado:
Speaking of merc commands, the current system makes you have to speak to each merc separately to change their attack style / distance. It would be nice if that could be put into the Alt-click menu, like the 'Move To' command, to not make it so you have to go through each merc every time you want to change it.

Crazy:

--- Quote from: Michaelh139 on June 20, 2011, 11:47:21 PM ---Although I find a large difference between a character with 100% outdoorsman using a car to one with 20%.

--- End quote ---

Isn't OD of the car supposed to apply instead of your own?

aForcefulThrust:
We get to pick most encounters in car, but not all.mSo setting to safe mode will make them not shoot npc's as well?  That would be a way to escape the battle before it starts, whithout losing your slaves/mercs. It seems they shoot almost instantly on molerats and mantis now, even when set to "Don't attack until you're hit".

Michaelh139:

--- Quote from: Crazy on June 21, 2011, 12:19:47 AM ---Isn't OD of the car supposed to apply instead of your own?

--- End quote ---
Yes, that's why I am wondering this to Solar.

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