Other > General Game Discussion
Another Loss.
Trokanis:
--- Quote from: Gatling on June 20, 2011, 08:22:27 PM ---I'm still catching up on all the posts, this thread seems rather proliferated from just last night when I seen it. Anyway, as I read on the new ones, I wanted to point out a few things. Ignorance is not to be confused with stupidity. Not knowing the game does not make one a moron. That's just bullshit. Now, you could argue that "They have wiki, they should know about the game and everything in it blahblahblah," except that is Never a valid argument. One should Not have to go read a wiki/whatever entirely Just to be able to enjoy the game. Hell, even after that, there's so many damn nuances in the game that its still rather difficult for anyone new without someone to explain shit to them.
Sadly, People are assholes if given anonymity, it caters to a certain, dark aspect of ourselves and lets us speak and act like we normally never would without the fears of repercussions. This phenomenon is not new. That really is not the problem, but the gameplay almost seems to encourage or at least enable the Grife to an extreme extent. This is not conducive to introducing new people to the game or even retaining them. I don't give a shit for others reasoning: its a game, it is meant to be played. Having it cater to a little niche of certain hardcore players is stupid if thats the 'plan' (and I don't really think it is, it's just that the present development has enabled this to a horrid degree and has never been repaired).
Through design, bugs, and the general apathy of the Internet, we have at present a game that attracts little and loses much, including my own interest. Game is Broken right now and hope some of the issues will be redressed in the future. It is stagnating right now and I myself am patiently waiting for (hopefully) fixes that will eventually arrive. Until then, the best I can describe the game for me right now is "Blah."
...Much longer than I thought it'd be, oh well.
--- End quote ---
I couldn't have said it better myself.
This thread is not about the banks/interest thing, take that elsewhere.
This thread isn't about the 'hardness' of the game. Please comprehend what the issue is. The fact is the ABUSE wrought on the new players and the non-pvp style players. This is Fallout not Quake.
I choose to not reiterate -again- the basic points of this fact, especially since Gat said it so very well.
I will however again state that I'm not talking about getting rid of pvp. I actually enjoy PvP in a balanced system, when both sides have a reasonably equal chance of win/lose. There are some situations where equal won't mean diddly, like being outnumbered in TC. But even in that case some strategy can help you. The rest is just broken.
yoz:
--- Quote from: Trokanis on June 21, 2011, 03:08:51 AM ---I will however again state that I'm not talking about getting rid of pvp. I actually enjoy PvP in a balanced system, when both sides have a reasonably equal chance of win/lose. There are some situations where equal won't mean diddly, like being outnumbered in TC. But even in that case some strategy can help you. The rest is just broken.
--- End quote ---
Which are the two sides that you want to have an equal chance of winning/losing? A crafter build and a pvper build?
Johnnybravo:
--- Quote from: Trias on June 20, 2011, 08:15:40 PM ---Seriously guys you need to start posting more balanced views. The game is harsh for newbies and you know why? IT'S A GAME THEY HAVEN'T PLAYED BEFORE. I recently bought Mortal Kombat 9 and went online... Guess what I got owned. It's the same damn thing.
--- End quote ---
This is however not true, and I bet you can practice MK whatvernumber to some degree with computer opponents. There is no way to do that in FOnline, because it's so much different to original SP games that's not even nice - and that without really changing anything from it's SPECIAL.
As I said, newbie will not try to stockpile all the things in wasteland, but probably will try to achieve something first and grow stronger. He'll not care to have stack of 10 plasma rifles in his tent, but will want to be high level being able to obtain plasma rifles each day.
Better crafting will fix a lot, and it takes to fix encounters (including those pvp, but those are relatively rare) as well as player interaction alone. It's just so easy to kill/steal from/shame unsuspecting newbie, they might not even enjoy the fact they're not alone in the world. Constant danger is fine, should it be your design, however it resulted in constant grieving and little has been done with it (we could thank for example for giving guards sniper rifles instead of assault rifles).
Banks don't do shit. Making people get used loosing stuff because they can just buy new is the worst idea I've ever saw.
Trokanis:
Yoz, The balance I speak of, is between a way lower lvl character and a capped. Perhaps not being able to kill them at all unless they shoot you first. The point is simple the system as it is, is broken. The thread in my sig has many ideas on what could be changed.
This game isn't just harsh for newbies, it's harsh for ANYONE not a capped pk build of some form. And the crafting system isn't as much of an issue. It doesn't matter how you get the items, it's that they can be stripped away in any number of fashions before you even make it to your tent, or town to sell/use them.
As Gat said, it's a game that is meant to be played by not just one small 'niche' of people who do it one way, but a variety of people with differing play styles. Kinda like um you know, Fallout?
yoz:
--- Quote from: Trokanis on June 21, 2011, 03:45:51 AM ---Yoz, The balance I speak of, is between a way lower lvl character and a capped. Perhaps not being able to kill them at all unless they shoot you first. The point is simple the system as it is, is broken. The thread in my sig has many ideas on what could be changed.
--- End quote ---
You want a lv21 and a lv1 to have an equal chance of winning/losing? You want to disable killing people who are below 21??????
There is nothing broken about the system. It seems like you want to break the system to better fit your own playing style.
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