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Another Loss.

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Trokanis:
Well it's way too late to start a list of people we know who have quit playing.  And I know so few people care, mostly because they don't understand that the loss of more players means the death of a game.  This fact is something that is a constant in every game anywhere.  Two more active players are gone.  I don't think I'm gonna fully quit but I'm pretty sure I won't be back til wipe.

The Cause.  We were out on mid lvl characters.  Headed home after an hour of fun, had a person drop in, one single person with a laser rifle could shoot 4 times in a round, was able to heal "I assume with a super stim" and still move/shoot 3 times.  Now I know this isn't like a hacked build it's just a jacked up drugged out pk build.  The problem is unless you're the same 'type' of build you get owned.  Then to TOP this all, one of managed to get away, moved into an entirely new zone and got pulled into that SAME encounter, and man was he jumped on like a fat man chasing a cupcake, not sure how either cause our bodies were on the other side of the map and he spawned right hand middle and ran as fast as he could.  4 shots dead... So after losing another hours worth of work they're gone.

Many people don't play this game for the PvP aspect.  But EVERYONE of them is punished by it...

One of the captions under the FOnline pic at the top of the forums says "Everything else is dead or dying."  And every day it becomes more true for the game itself...

aForcefulThrust:

--- Quote from: Trokanis on June 19, 2011, 03:09:37 AM ---

Many people don't play this game for the PvP aspect.


--- End quote ---

If you don't play for PVP then why do you play? To kill molerats and hunt ghouls? If you don't want to PVP you can always just stay in the hub and roleplay a hub villager.  :D But... I think 95% of us play for pvp and harsh, open loot world.

Trokanis:
We play for the other things in this game.  You only see farming mole rats.  We see the quests, 'more are coming' the exploration, the adventure of taking on places like the Glow, and the new LA Tower whenever it hits.  Of roleplaying trying to build in the wastes.  If they added the feature of building your own base hell I'd be doin that, or putting together our own cars from scaving.  Then there's this feature oh god what is it people don't play it much, what was it called, oh yeah TC where players actually expect to be shot at.  Full loot drop while wasting low lvls is WAY beyond boring to my friends and I.  We don't need to get our jollies by making ourselves feel powerful by taking out weaker targets.  We take 3 people and go in to greater deathclaw caves and enjoy the thrill of the fight.

And really I know that some people enjoy that 'WoW style let's take our capped toons and sit around low areas and kill all the lowbies and npcs yay fun.' game play.  But after every wipe, once the ubers are done lvling in a day and tc'n for 2 days they turn to wiping out lowbies.  And every time the population drops and drops, and becomes nothing until next wipe.

The definition of insanity, doing the same thing over and over expecting a different result.  No matter how much is added, the core dynamic is what kills this game world.


http://www.rookie.name/fonline/playerStats.php?r=year&s=1308423150&ts=0&ar=0&step=12

Reiniat:
Trokanis i think you are wrong, the game is dying, BECAUSE WIPE IS NOT HAPPENING, this game is harsh, it must be harsh.
We need a new update with funny new thinks, then people will come again, most of the players that left the game still visiting the forum periodically to see if wipe comes.
If there are other guys lefting the game because "it is too harsh and unfair", they dont deserve to be here.

Surf:
The game was never meant to appeal only to the PvP crowd. At best, it is one part of it, not the whole experience.

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