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Another Loss.

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Stration:
Fallout Online is not for casuals; it never was, and hopefully never will be (and that's the sole reason why many people, including me, are playing it).

If you're carrying more stuff on you than absolutely necessary, you deserve to lose it.

If, having escaped from a PK trap to the world map, instead of logging off/waiting for at least 15 minutes, you start walking to your tent/whatever other location right away, you deserve to be sucked back into that very same trap, and brutally raped, because you're either a jackass or a moron.

If you're trying to engage a PvP-ready opponent together with your non-PvP-ready low-level friends, instead of running (and I know for a fact that you tried to kill the guy, because you mentioned the fact of the guy actually using stimpaks), you all deserve to get owned like the noobs you are.

If you are not interested in PvP aspect of the game, and get massively butthurt every time you lose your painfully farmed gecko pelts/whatever crap you like to collect, I suggest you either man up and learn to deal with your losses, or play single player games instead. Nothing of value will be lost here, I assure you.

God, am I done listening to whining casuals!


--- Quote from: Reiniat on June 19, 2011, 05:14:36 AM ---If there are other guys leaving the game because "it is too harsh and unfair", they don't deserve to be here.

--- End quote ---

PRECISELY.



Luther Blissett:

--- Quote from: Stration on June 20, 2011, 09:29:34 AM ---Fallout Online is not for casuals; it never was, and hopefully never will be (and that's the sole reason why many people, including me, are playing it).
--- End quote ---

I have difficulty understanding the problem with "casuals", as you put it. Sometimes for a while I might play a few hours every day, then sometimes just a few hours every few weeks, occasionally spend an entire day playing on it - mine a bit, craft a bit, find a few people and go hunting, sell (or give away) some armour in the nearest town, help some new players get their 10 Brahmin skins etc etc. I'm pretty sure that'd count as being "casual" (as opposed to playing it for 6 hours every day, every month).

Generally speaking, I play it because it's fun - and can't see why that means I shouldn't be playing it.

aForcefulThrust:

--- Quote from: yoz on June 20, 2011, 05:43:12 AM ---Do you know what I am tired of? I am tired of trying to pk and constantly having to do the other parts of the game like repair, trade, farm, even craft...

--- End quote ---
Yeah... what he said

Casual players are nice though. I can see how this games harshness turns them off, but it's the same harshness that draws us hardcore gamers. I'm so tired of how most games developed today seem "dumbed down" for the casual player.

zuhardu:
Here is a shock: FONLINE is not hard at all! The only thing that is hard is to get to know the game and his mechanics. That's why all fonliners tell new players not to quit, because they know that if you play the game enough you'll start to learn how easy is to get by in this game. Without stealing, in 2 months i had a bank account of 10 milions so don't tell me this game is hard. It is more unforgeving than other MMORPGs but is not hard.

Read the wiki, read the guides made by players, make some friends, learn to play and have fun. When I started to play FOnline I had no ideea what is a uberbuild but that didn't stopped me for a second to have the best time. Of course I was killed by players in all the possible ways, I lost my first CA to a bluesuit with a mauser, I ragequited many times, but that is the story of 95% of the FOnline comunity.

Surf:
zuhardu is right on this point. Once you're over the inital getting-used to it feel, then I wouldn't really call the game hard, as there are items everywhere, easy to craft/farm etc, plenty of tips on the forum, a nice characterplaner and so on. It's mostly just the start of the game which might be a bit "harsh".

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