Other > Suggestions
Fix Melee Damage
Slaver Snipe:
Solars attitude (which i have no problem with and don't see anything wrong with considering how many ungrateful whiny bitches there are constantly complaining) has nothing to do with server stats dropping, why don't you look at previous numbers they ALWAYS drop off after a few months, this has been a longer than usual wait so you can easily infer that the players will continue to drop, a wipe will happen and it will be good as new as with every other wipe. Also to you Perteks, the chance are it's going to be a melee or hth build that chooses that perk, lets see someone who fights up close and personal isn't going to be able to fuck over someone who has very limited up close fighting and hth skills? Of course they will be able to when the fighting is up close and personal. You have a fucking minigun, the person can't run closer to the wielder than the barrel is? You have a pistol, the person cant grab your arm so you can't aim at him? You have a rocket launcher, well in that case you deserve to die with the hth.
Johnnybravo:
There is little wrong with hth, though in realtime people using ranged weapons loose their advantage just by not having time to use it. Not that easy to fix, because sentry mode used in tactics would be considerable as a cheat in 2238. Nevertheless this is more of an engine issue which never made targeting more RT friendly.
EDIT: by making that kind of perk melee guys will not suffer that much from having to move at the range where bursts do very high amount of damage they nor anyone else can achieve.
Ombra:
Excuse me, but you all guys are a bit offtopic :-\
My thread isn't about "In your face!" perk -_-
Anyway, Solar can you read my last reply?
Y0ssarian:
--- Quote from: Perteks on June 15, 2011, 10:48:39 PM ---unrealistic
--- End quote ---
--- Quote from: Ombra on June 14, 2011, 04:46:14 AM ---Fallout 1/2.
--- End quote ---
--- Quote from: Trias on June 15, 2011, 11:02:19 PM ---realism point of view.
--- End quote ---
Gameplay>realism, no? Also I think fallout canon is fiction but I've been wrong before...
Sarakin:
I like these upcoming changes, so devs care at least about one player - me. Personally, I dont care much about melee (including hth), as long as we dont change some mechanics involved in melee fighting (huge sneak bonuses, large variety of melee weapons and armors, perks), melee chars shouldnt be a challenge for ranged chars.
Moreover, more perks = more variety, time will show which perks are superior than other. 50% miss chance for pretty rare scenario, wasting high level perk does not sound OP to me.
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