Other > Suggestions

Fix Melee Damage

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Ombra:
Once in a time I did a lot of suggestions for HtH fighter (mostly ignored).
This time I want to repeat something easy and simple: fix the derived statistics "Melee Damage" and make it like Fallout 1/2.

Like description say "The amount of bonus damage your character does in hand-to-hand combat.".
For some reasons we don't know and never explained (bug?), in FOnline this statistics is only added to Maximum HtH damage, instead of both Min and Max (same effect for Bonus HtH Damage perk, as explained here: http://www.fo2238.fodev.net/wiki/Bonus_HtH_Damage )

So, please, fix it and make it "standard", like the other Fallouts: http://fallout.wikia.com/wiki/Melee_Damage


Thank you

RavenWolf:
I remember that old post about improve melee, and AFAIK there will be a lot of changes to improve melee class in the upcoming wipe.
Bonus HtH Damage 3 AG 6, ST 6 Gives +3 to HtH Damage 1
Bonus HtH Damage+ 6 AG 6, ST 6 Gives +5 to HtH Damage 1
Bonus HtH Damage++ 9 AG 6, ST 6 Gives +7 to HtH Damage 1
HtH Criticals 12 Str 8 Gives +25 on the crit roll when using unarmed or Melee Weapons
HtH Evade 3 Unarmed/Melee 75% Gives 20% AC if only Unarmed or Melee weapons are in either hand 1
HtH Evade+ 6 Unarmed/Melee 150% Gives 40% AC if only Unarmed or Melee weapons are in either hand 1
Silent Death 12 AG 8, Sneak 125% Auto crit with +20 on roll for HtH, Throwing or Pistol attacks from behind in Sneak mode 1

Those perks are outdated, so may be someones dont exist anymore or may have different stats

Increasing max and min damage for melee stat would be good for improve melee class (and make it more predecible for damage calculations). Increase the damage bonus for perks/traits could also works.
I would prefer the way you suggest, so taking those perks as reference Bonus HtH Damage perks could give +2 |+3 |+3 in max and min damage.

Anyway, lets wait to see what happen to melee builds.

Johnnybravo:
It should be more clear whether or not it applies on combat with melee weapons (eg. knives, big hammers or spears).

Trias:

--- Quote from: Johnnybravo on June 14, 2011, 03:33:45 PM ---It should be more clear whether or not it applies on combat with melee weapons (eg. knives, big hammers or spears).

--- End quote ---

Got to agree with that. Although it sounds simple melee/unarmed but sometimes in the perk description is tough to tell which on it actually effects.

Solar:
I think it always worked as it does for us.

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