Other > Suggestions
Fix Melee Damage
Rascal:
yep it was just a hot thought, indeed it would be still doable with such reqirment... maybe critical chance as the requiremnt, hth melee builds base on critichal chance (taking more criticals, 10 luck etc) so maybe 20% crit chance as a req ?
Slaver Snipe:
TBH i want to see how that perk would play it, if it's found to make melee/hth too "powerful" (lol) Then perhaps it could simply be adjusted to 50% per bullet to miss.
Ombra:
--- Quote from: Solar on June 15, 2011, 01:07:22 PM ---I mean Melee damage was always just added to the top, rather than working like BRD.
Post wipe *should* be a lot easier to do a low range char type.
--- End quote ---
Melee damage was always just added to top IN FONLINE, not Fallout 1 and 2, where that's a real "bonus", not just an add to max value. As I explained in the thread linked in signature, a real bonus damage should be added to both max and min dmg, as in F1/F2.
This is clearly showed even in FOnline Wiki on Bonus HtH Damage perk ( http://www.fo2238.fodev.net/wiki/Bonus_HtH_Damage ):
"Note: This perk actually increases character's parameter "melee damage" by 2 points, which is added to Maximum damage value only (not to overall melee damage as it written)."
Over that, I'm happy you guys are doing something for HtH warriors :D
--- Quote from: Surf on June 15, 2011, 11:32:23 PM ---It's always nice to see people "knowing better" or whining endless rivers of pain before a feature is even in the game. You can be glad that Solar gives a bit insight at all into the new feautures - seeing people moaning about it for sure doesn't make him share more stuff with the community.
--- End quote ---
That's exactly what I thought. HtHrs are the WORST fighters in PvP atm and people already start to complain about improvement to make us competitive ("decents") in players fight. Ridiculous.
--- Quote from: Johnnybravo on June 16, 2011, 12:21:32 AM ---I guess it's hth only (or else hth will hate it far the most) perk, but would be funny to see it countered by spear :P
--- End quote ---
I didn't get this at all ???
Spear = melee, HtH = melee/unarmed; obviously the perk would work for both.
Slaver Snipe:
Spear has 2 range.
spears:
I dont see how you can call it a must have without seeing the other new perks anyway. If it was a current lvl 12+ perk i still think a lot of people would be taking lifgiver brof and action boy over it anyway.
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