1) FLC
What about to connect all FLC to one unite account ?
You could withraw your money deposidet in one FLC in whatever FLC u want...
Now is FLC just for nothing :-) My money are safer in my tent
2) When another player enters encounter you are in, you could get red warning message: "Player XY entered this encounter"
Edit 08:22:21 pm :
3) Getting karma back - add better posibility to get karma back
- e.g. when helping Rangers kill Slavers, what about to add some plus karma points for NCR ??
- e.g. when helping Junktown scouts kill pigrats or Raiders, add plus karma for Junktown citizens...
Edit: 09:40:21 pm :
4) Books (I know there are some similar threads here, but this is little different I think)
Why there is Hub library and why there are books in game if u cannot read them ??
Make books readable - adds skill points - BUT, books would give you skillpoints max up to 40 !! no more.
Reason:
a) books will be put into effect in game
b) players cant make "book cheating" (get 300 skillpoints for money (caps))
c) 40% skillpoints is needed for basic crafting: Gunpowder, Metal Parts, Weak healing powder ... each of this items need 40% science or first aid... so books could be good for players who dont have enaught skill points for theese basic crafting (e.g. doctor dont have 40% science and he cant make gunpowder fur basic ammo)
5. Weapon degrading
Dont know how the degrading system works but it seems it is "+1%" every 1 bullet (single shot). What about to set % of weapon degrading depended on your skills?
E.g. degrading % = 1 / (skillpoints in current weapon type * 1.5) That means: players with "small guns 200%" when using small gun would have degrading formula 3 times slower than now. Player with "small guns 50%" would have degrading formula 1.333 etc. Similar for other weapon types so players with high small gun skill but low big guns when using big gun would have fast weapon degrading.
PS: I dont speak azbuka