Well basically this is the issue with taking a game not designed for uber builds, and letting them go up against eachother. By the time they 'balance' this game, it's combat will be nothing like fallout, might end up like real time wow pvp fights, walk in, hit your attack button til other guy is dead. Hell right now it's so funny that a small gun pistol does so much dmg because people whined about sg'rs in pvp. Now sg's do as much as energy pistols, energy's are almost at the dmg of most rifles, and heavy guns are barely any higher. Then people cry realism in every other part of this game... WTF you expect the devs to do. A sniper bullet in the EYE is gonna be a ton more destructive than a spray of bullets in the armored chest at range, (where most may not even hit the target).
You want a realism fix for that, a helmet with a blast shield. Equipped makes per 1, but covers eyes. Oh no you don't want that kind of realism, but you wanna be able to hunt everywhere, and kill anybody especially if they're lower lvl? And yet you wonder why the people who make this game in their spare time are not only way behind, but more than a little frustrated?