FOnline Development > 3D Development
Gecko Model
Lizard:
Nice animation, however, during the runnung sequence, his shoulders are pointy. And if it's Blender, play with IPO curves a bit to make him rip a piece out with a more jerking move.
Keep 'em going man, you're a fine animator!
zamp:
Thanks for the input. I was thinking of lowering the arms myself too :)
Fixed that.
Btw. This is my first 3D animation ever :)
Xarr:
Really good man, i'll expect a gooood Gecko.
skejwen:
--- Quote from: zamp on June 04, 2011, 03:00:33 am ---TODO:
Skin for Golden, Fire and Normal gecko.
--- End quote ---
Golden and fire gecko have a bit different models (not only scale and texture).
--- Quote from: zamp on June 04, 2011, 03:00:33 am ---More animations:
Dodge
Take Damage
Death (forward & back)
Attack (hand)
Walk
? (Cant remember all of the animations needed for a critter, lemme know which ones im missing)
--- End quote ---
Claw attack
A lots of rip animations (zap, burning, crit from burst, crit from single shot, laser cut, plasma melt etc. etc.)
Also running animation have something odd... Feets should move a bit, now it looks like running diver.
Gorlak:
Holy shit. Fallout model has ears.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version