FOnline Development > 3D Development
Gecko Model
zamp:
Alright, posted a new topic since I need to get feedback when I make the animations. This'll be the easiest way for me to keep track of the model and what needs to be done etc.
Right.. Without further ado... I give you the GECKO! :P
Animations
List of animations (red = not done, green = done):
Idle
Idle Action (Look around, scratch ear, whatever)
Take damage
Attack bite
Get up from knocked out state (front)
Get up from knocked out state (back)
Single shot critical death
Non-critical burst death
Explode (?)
Cut in half by laser
Claw attack
Walk
Run
Die front
Die back
Die front from burst
Die back from burst
Dodge
TODO:
Skin for Golden and Normal gecko.
Fire gecko
Michaelh139:
O.o nice.
Gunduz:
Wow. Looks great. I can't wait to see it skinned.
Gorlak:
hehe, looks good Zamp.
Only two issues, Geckos do not have protruding ears. All species also have recognizable pointed head.
zamp:
--- Quote from: Gorlak on June 04, 2011, 09:32:36 am ---Only two issues, Geckos do not have protruding ears. All species also have recognizable pointed head.
--- End quote ---
And neither one of these points make any difference since the gecko is straight from fallout sprite and a bit influenced by fallout new vegas.
Edit 1: Hmm.. Didn't really notice the tiny "beak"
Used that as a reference.
Looks like the head is a bit pointy. Quick fix tho :)
Thanks for the critique
Edit 2:
There we go, I only updated the bite gif though.
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