FOnline Development > 3D Development

Gecko Model

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zamp:

--- Quote from: skejwen on June 04, 2011, 10:13:28 am ---Golden and fire gecko have a bit different models (not only scale and texture).Claw attack

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Yeah I noticed that. I'll have to make the fire gecko from this when this one is 100% complete (All I need to change is model/skin and we're good to go).


--- Quote from: skejwen on June 04, 2011, 10:13:28 am ---A lots of rip animations (zap, burning, crit from burst, crit from single shot, laser cut, plasma melt etc. etc.)

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I have no idea how to do these. Maybe I could do that crit burst where a part of the gecko dissappears with scaling down all bones above. I actually PMed someone and asked about this very thing.


--- Quote from: skejwen on June 04, 2011, 10:13:28 am ---Also running animation have something odd... Feets should move a bit, now it looks like running diver.

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That's just the perspective.

Haraldx:

--- Quote from: skejwen on June 04, 2011, 10:13:28 am ---A lots of rip animations (zap, burning, crit from burst, crit from single shot, laser cut, plasma melt etc. etc.)

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As far as I understand from Gray, they should use the 2D animation.

zamp:
Why?.. I made that as a test.

Add some particle effects for blood and gibs and you're good to go

Surf:
zamp, you're the champ! Looking really good what I can see. :)

LagMaster:

--- Quote from: zamp on June 04, 2011, 01:48:18 pm ---
Add some particle effects for blood and gibs and you're good to go

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can't stop watching

awesome job man!

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