Wow this game is great! The player base is horrible ;( All I see is noob thieves run up and steal something in LITERALLY 1 second, no way to avoid it and even being hidden in Stealth will not stop them.
Stealing takes more than 1 second. Being stolen from is easy to avoid. It requires you to play attention. In this game, you don't trust anyone!
Tip: leave NCR.
And there is no flag in place to hit them and thus expose their crime. This is horrible, really ruins the game. I have played many other games that have thief class, and there were checks in place so they couldn't just NO skill come up to you and get something.
You can tag them red.
Without skill you can't steal. Try it. You need at least 220, but 300 is better. Pickpocket perk is required.
There were weight checks, and the chance they would get caught, but this has NEVER happened. I don't mind the cloaked gankers that one shot you while you salvage for metal, that is at least a part of the game. The Steal ability in this mod is WAY..WAY .. WAY .. and I can't put enough WAY's after this , OVERPOWERED with NO penalties or draw backs. The worst I imagine is you die and 1 min later you back to annoying people.
Without Pickpocket perk you're much more likely to fail when stealing heavy objects. Also caps are harder to steal.
Being stolen from is 1 of the easiest things to avoid in this game. All you need is to pay attention. If you call it overpowered, than so is it's countermeasure: walking away.
If a busted thief comes back after death, (s)he should be unprotected. Also suggestions have been made to prevent thieves from coming back that quickly.
And when this is happening to all the new players, there is no wonder the player base will never get beyond 100. I think this is the game that all the trolls must come to to roost. Ultima Online in the olden days had less ass-hattery, and that is saying something. I keep debating if I should even invest any more time in this game, as every experience ends with a one second steal that is unavoidable. If you log into a city with someone that is trying to get your shit, you are going to loose it. And you can't even retaliate... that is pretty lame .. really really lame...
This is my 2nd session. Both in this session and the previous session, the player base decreases when it runs for a while. It will probably be higher after the wipe. It also depends on when you're playing. It's the busiest in the late afternoon and evening CET time.
Stealing requires opening someones inventory, check it, drag an object to your inventory, choosing the amount if it's a stacked object. It takes roughly 3 seconds depending on how fast a thief is.
You're expected to pay attention. You're not really safe anywhere. If someone comes running towards you when you're trading, or comes standing next to you, break of trading. It's most likely a thief. Keep at least 1 hex between you and anyone else at the trader. Watch people's behavior around a trader before you trade.
Leave NCR to avoid roughly 85% of all thieves.
THIS is how you thief ...
http://www.youtube.com/watch?v=NlTlSeNcDqo <---------
Not the fail system they have here. If I can be assured they understand it is totally broken and overpowered and it is being worked on, then great. If I am told this is how it is working intended, I guess there are better things to do than waste time in a system like that.
Not that much of a difference from FOnline. With the exception that it seems like you can take stacked items without having to chose the number.
In FOnline if you fail, especially in NCR, you're likely to get killed by players. And in order to keep the stolen items, you have to leave the map. That's impossible if someone shot at you due to the combat timeout. So it seems harder in FOnline than in that video.
Once more: leave NCR!