fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • November 23, 2024, 12:26:26 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: 1 2 [3] 4

Author Topic: "Did you know...?" (useful tips)  (Read 16524 times)

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: "Did you know...?" (useful tips) [update5]
« Reply #30 on: May 22, 2011, 07:53:56 pm »

you can talk like this in game if you type .o before the mess, also you will be heard even if dead
you can tell actions like **Lagging** if you type .e be4 your message
Logged
Re: "Did you know...?" (useful tips) [update5]
« Reply #31 on: May 22, 2011, 09:58:05 pm »

what the duck? Its true or some kind stupid joke because i never cripple anyone with hitting groin or head and no double cripple in one shot
Only NPCs have these kind of tables.
Logged
Re: "Did you know...?" (useful tips) [update5]
« Reply #32 on: May 23, 2011, 04:36:49 pm »

wrong about luck and hp mercs. they have more hp if people buy more mercs and if merc cost 500 caps - black melee guy - he got nearby wiki hp (80-90+), if he cost 9k or 5k he got 110+ hp
same with girls with assault rifle - more u buy - more hp , for merc leader - 5 mercs - 117 118 118 119 119
Logged

Let the Force be with You.

Jay

  • Offline
Re: "Did you know...?" (useful tips) [update5]
« Reply #33 on: May 23, 2011, 05:22:54 pm »

I bought a merc with 6 luck and 110hp, and 10lk 185hp... same kind.
Logged
Re: "Did you know...?" (useful tips) [update5]
« Reply #34 on: May 23, 2011, 05:34:51 pm »

I bought a merc with 6 luck and 110hp, and 10lk 185hp... same kind.
1 luck - 120 hp
10 luck - 110 hp same merc
Logged

Let the Force be with You.

LagMaster

  • No. 1 Topic Starter
  • Offline
Re: "Did you know...?" (useful tips) [update5]
« Reply #35 on: May 23, 2011, 06:14:59 pm »

1 luck - 120 hp
10 luck - 110 hp same merc
so depends on your real life luck, not SPECIAL luck
Logged

vedaras

  • King of the wasteland
  • Offline
Re: "Did you know...?" (useful tips) [update5]
« Reply #36 on: May 23, 2011, 07:34:52 pm »

no it does depend on luck skill 100%, it was checked with gm :)
Re: "Did you know...?" (useful tips) [update5]
« Reply #37 on: May 23, 2011, 07:36:07 pm »

so depends on your real life luck, not SPECIAL luck
bla bla bla.
did u buy mercs at least alot times like me ?  :D
Logged

Let the Force be with You.
Re: "Did you know...?" (useful tips) [update5]
« Reply #38 on: May 23, 2011, 08:44:35 pm »

... when someone kill you, he will probably loot you. So my advice is, dont take to much loot to inventory  :P
Logged
Avatar: Equality of rights for ghouls!

Michaelh139

  • Goin for 900,000...
  • Offline
Re: "Did you know...?" (useful tips) [update5]
« Reply #39 on: May 23, 2011, 09:47:26 pm »

Merc HP, you must have 9 Charisma to have these mercs have such huge HP after buy, but luck also plays major role.

I will give you a perfect build:


4
6
6
9
4
6
6


With this you will have Mercs with always over 150 HP when bought.  Big guns are generally about 170-180, melee are 150, etc.  This however isn't entirely about luck.  It is also possible with some extra testing that other SPECIAL may affect this as well.   ALSO, if you smoke cigarretes with this build, then buy mercs, they will have regular HP.  100s  Further testing results in the possibility that Endurance affects Mercenary HP.  However all results are within an "Either or" situation, where the mercs either have really good hp or "Regular" Hp as most know it.
« Last Edit: May 23, 2011, 09:49:20 pm by Michaelh139 »
Logged
Whenever I say something, imagine \"In my opinion"/ being in the front of every sentence.

Sarakin

  • Zmikundik
    • Vault šílené brahmíny
  • Offline
Re: "Did you know...?" (useful tips) [update5]
« Reply #40 on: May 24, 2011, 02:37:00 pm »

Make it sticky and include it in pipboy
Logged
The sanctity of this forum has been fouled

[19:41:06] <@JovankaB> einstein said we dont need name colorizing

Jackall

  • This is a mean old world.
  • Offline
Re: "Did you know...?" (useful tips) [update6]
« Reply #41 on: July 02, 2011, 11:29:56 am »

The geiger counter is obtainable from the ghoul even without outdoorsman skill. 120% Repair is the only requirement. Once you've got it repaired you can choose to give it back or keep it.
Logged

Crazy

  • Drugged Childkiller
  • Offline
Re: "Did you know...?" (useful tips) [update6]
« Reply #42 on: July 02, 2011, 03:59:07 pm »

You can modify your cars at T-ray to use all alcohols as fuel. However, this end up being more expansive than using small energy cell (cheapest fuel).

Car outdoorsman replace yours, so you can always avoid 95% of encounters, but won't gain any xp.

You can't escape with car in a TB encounter as long the combat is open, RT is highly suggested.

Buggy and cockroach have lowest fuel consumption, but buggy have highest deterioration rate by far.

Hummer have lowest deterioration rate, followed by cockroach.

On the world map, you go faster on desert/plains/hills squares, and slower on mountains. It affects much the speed of some cars (like highwayman) as well as their deterioration rate, so try to choose your path.

If you killed one NPC and he keep attacking you, causing all the town to attack you when he hit you, you have to let him kill you in order to make peace with him. However, this is the NPC whom you killed that must kill you, not his friends, so you have to run far from them before letting him hit you.

You can't enter Junktown at night if you're in a faction, you can if you aren't.

If you have auto aim mode activated with a weapon which cannot aim, it will always make "fake shot", so you better configure a key to desactivate the aim mode.

The place where a car spawn in maps is often different from the place where you spawn without car.

You can blew up doors with explosives. Explosions effects bypass walls.

Going point blank with a burst weapon allow to do 3* damage. All others ranges are the same as long you have 95% ToHit.

It is useless to go point blank with pancor and other shotguns however, as their spread formula is different.

You can easily steal the equipement of a player or a NPC in coma (negative HP) or knocked out: it's automatic success.

If you have an explosive in your inventory when it blow up, it's insta kill for you, and longer respawn.

If you don't want to have an addiction when relogging, wait the end of drug effect before disconnecting.

Poison kill you at 0HP. More you are poisoned, bigger and faster are the damage. More you are poisoned, more damage you will take at the next attack which will poison you (it's how centaurs can kill you so fast.)

It's a luck roll to determine if you are poisoned. 10 luck will almost never be poisoned.

The NPCs see through walls.
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

Lacan

  • [TSAR]Sol & [TSAR]Ketur
  • Offline
Re: "Did you know...?" (useful tips) [update6]
« Reply #43 on: July 02, 2011, 04:04:24 pm »

nice ones, thanks guys.
Logged

Perteks

  • It's made of vague and to do lists!
  • Offline
Re: "Did you know...?" (useful tips) [update6]
« Reply #44 on: July 02, 2011, 04:11:10 pm »

The geiger counter is obtainable from the ghoul even without outdoorsman skill. 120% Repair is the only requirement. Once you've got it repaired you can choose to give it back or keep it.
From what ghoul :P?
Logged
Pages: 1 2 [3] 4
 

Page created in 0.092 seconds with 22 queries.