Other > Closed suggestions
Solution for forbidden weapons and power armors.
Kyle:
Hi everyone,
I don't know, if this is possible to make, but i just got an idea how to add power armors and weapons that deal big damage (all guns,that aren't in the fonline because of their power) to the game without worrying about the question of balance.
What about to allow these things just for the individual hunters (characters without faction) with no possibility to drop, trade or exchange these equipment.
Think about that. The power of faction is in it's members and numbers. The power of individual person when he meets this kind of encounter can be in his/her equipment. And it would also solve the problem, that armorers and gun crafter's are not fully combat aimed. With this kind of solution, all armorers and gunn crafters (certainly,only those,who will be able to make their own equip.) will have the chance in a fight against the no mercy post apocalyptic world
It is just an idea and it will need lot of improvements, but i think maybe this is the way, how to bring a lot of exciting things to the FOnline.
Cherry:
The main problem of your suggestion is that you dont need to be in a faction for helping it. In others words, how the game can differenciate a REAL lone wanderer and a non gang affiliated character ? :)
Kyle:
--- Quote from: Cherry on February 02, 2010, 08:40:06 pm ---The main problem of your suggestion is that you dont need to be in a faction for helping it. In others words, how the game can differenciate a REAL lone wanderer and a non gang affiliated character ? :)
--- End quote ---
Well, this is the problem,that i don't know, if it's somehow possible to set that players that are already in some faction will not be able to make the equipment. Well,maybe by getting some dog tags in the shop from npc, that will mark you as lone wanderer without any faction. These dog tags should be neccesary to have when creating (like the tools or gun magazine).
Alvarez:
Would that be some robot or cyborg with implanted weapons, i wonder?
Nice_Boat:
I'd rather see them as being huge-pain-in-the-ass to craft (think 100MP-50alloys-25EP and a "special quest item" for a normal PA) with high requirements you have to satisfy before you get the fixboy formula (like a difficult, yet repeatable quest to get the "special quest item"). Even on autoclicker you wouldn't get it in less than a week, so I guess it wouldn't break the balance too much. God-tier weapons like Vindicator or Gauss could cost less resources and have the same "special item" problem with ammo.
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