Other > General Game Discussion
Flare Duration?
Reginmund:
I mean with the availability of flares, having them die out after a set duration would sap the fun out of them because there isnt much practical use for it at the moment (correct me if i'm wrong). I think i did read somewhere or it could have been a suggestion that nightime 21:00 to 09:00 (??) has a penalty due to visibility reasons and a flare thrown at your opponent would allow you to take advantage of his increased visibility.
Afaik getting flares is from dev/gm, ncr rail line quest or some critters (enclave??). Increasing availability from vendors would make a duration to the flare viable otherwise you'll get people hording them in tents/bases to have some night-time lights (and their own virtual rave party 8)).
Y0ssarian:
Infinite source of illumination? Those stars in the sky must be jealous.
Alec Ramsey:
i know in regular fallout, when its nighttime, throwing a lit flare at an enemy can increase your accuracy when you go to shoot him. i think its safe to assume it works in fonline. i havent even seen any yet.
Lexx:
--- Quote ---i think its safe to assume it works in fonline.
--- End quote ---
No, light has no influence on anything in the game except making the surrounding brighter.
After the next update, flares will have a duration timer.
Alec Ramsey:
aw...... i used to lure enemies close to lightsources in fallout 2. cool tactic. would be cool in fonline to see a gang light a place up with flares before the chaos.
meh, maybe one day.
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