Other > Suggestions
Spawn Timer to prevent spawning dead and subsequent crash
Badger:
Here's a thought, how far away from the exit grid do players spawn? Is it possible people could line up between the spawn and the exit grid, so even if you don't move you're fucked?
Ganado:
--- Quote from: Badger on March 27, 2011, 06:29:14 PM ---Here's a thought, how far away from the exit grid do players spawn? Is it possible people could line up between the spawn and the exit grid, so even if you don't move you're fucked?
--- End quote ---
Kilgore said that, and yes, it would be possible, but, at least you have a chance to react, and that is the important part. It would still be an improvement to the current system, because you can already block the exit grid with enough people.
5me0:
Glad so many agree (more or less),
Any chance of seeing this soon (tm) then ?
Graf:
--- Quote from: Solar on March 27, 2011, 03:09:19 PM ---Yes, I'd like to see this return too. Just makes sense.
--- End quote ---
Maybe it was said somewhere before, but still...
To prevent abusing this feature, during the spawn timer, person shouldn't be able do anything except running/walking (this includes prohibit for mercenaries using, which should be invulnerable as well, but unable to shoot)
OskaRus:
Wouldnt be better just to get rid of spawn bug? Or even better make player char spawn into location after his map loads?
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