Other > Closed suggestions

Maximum level 41

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TommyTheGun:
As I said - IMO 21 levels is enough to make Sufficient char, or PvP build. And making PvPbuild able to craft etc aint a good idea if you ask me. You cant have everything or almost everything - thats not a challange. I'll quote my drunk self "every single level more would be killing it IMO." - Every level up = skills, hp, etc = less people you need to cooperate with.

AND - If devs will agree to rise level limit, It will be only a matter of time when they would have to do it again.

"Complete, as long as it's not about PvP? Wink"

Yes. Complete. I never needed PvP oriented char. I was thinking about creating one but didnt anyway. I think of TTG as of complete char. He can kill, he can make himself some nice toys to kill stuff, hes strong enough not to be bothered by some little pricks and interesting as a char enough to have some powerfull friends. He also has Fabular background and human flaws - like drniking all the time or... trying the worst pick up lines on Samira :D

I would call it complete char, since as I see it - Complete doesn't mean beeing-able-to-do-everything.

And by the way - If beating mindless AI has never been challenging - then I must be somehow handicaped since I was finding it pretty challenging and as well entertaining - killing or trying to kill enclave patrols or bos patrols - or soloing  Frisco caravans - or fighting with deathclaws in narrow corridors of dark caves, knowing that if theres one deathclw here, theres gonna be more around.

And then - So if the problem considers only PvP - all of you guys will have the same level cap. It means - not much will change - you will just have to waste more bullets on each other ;)

Archvile:
You know what? You are right. I just keep getting sucked into this max efficiency obsession, and every perk, every missed opportunity seems like a lost gem. I have played again for nearly a month now and I just keep starting anew. I can't decide whether to choose more combat capability, or more overall convenience. My highest level char is 11. Goddamn delete option! But now, when I started to think about the time when I played a few months ago, I realized that I had only one char despite that it was just a matter of a few days to make a new one. I didn't know what to expect from FOnline back then, so I was making this char basing on just some vague concept of what I wanted it to be and my generic Fallout experience. It was very imperfect, and I knew it, but I didn't even think about making it again from scratch. I just had goddamn fun with it.

AxisFB:
+1, I think lv. 41 might be a tad overkill, maybe lv. 31 to start, then we can get some AARs on the global effects of higher level chars, and balance accordingly.

Lordus:

 This will make only biggest differences between occasional and regular player.

 Also PvP weapon will have to change.

 I.e.: As a sniper, i will have to reload until i will kill enemy bigunner which will be on the ground. He will stand a give me another 3 bursts.. i will die.

 No, this is bullshit.

Raengar:
Axis deserves a strike for necroing =)

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