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Author Topic: Radiation  (Read 3181 times)

Radiation
« on: March 13, 2011, 06:56:23 pm »

Radiated character cannot get to any town cuz he/she cannot run  :'(

What can i suppose to do? began new one?
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Haraldx

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Re: Radiation
« Reply #1 on: March 13, 2011, 06:58:31 pm »

Umm... Radiated can't run? You sure? Anyway, go to a doc (it ussually requires about 650 (minimally radiated) to about 3k caps (heavily radiated) or use a rad-away.
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Crazy

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Re: Radiation
« Reply #2 on: March 13, 2011, 07:13:07 pm »

You should try to press maj or activate auto run in FOconfig. Radiation doesn't prevent you to run, only overweight or crippled leg does..
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_Youkai_

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Re: Radiation
« Reply #3 on: March 13, 2011, 07:15:24 pm »

Go turn to run away of encouters
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Haraldx

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Re: Radiation
« Reply #4 on: March 13, 2011, 07:18:47 pm »

Oh, yeah, well, go TurnBased until you get your legs fixed back up.
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TheGreenHand

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Re: Radiation
« Reply #5 on: March 13, 2011, 08:12:47 pm »

You're probably overweight from losing ST.  Also, the amount doctors charge to fix you up doesn't depend on radiation level, or even if you're radiated, have broken limbs, whatever.  It's level based, 50 caps per level.  So it's 1050 caps at level 21.
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vedaras

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Re: Radiation
« Reply #6 on: March 13, 2011, 08:58:05 pm »

well i have what to say in here too, i was exploring map areas just for the lulz, to have all of them on my world map revealed, so i went to glow, and when i was about to die from radiation robots finished me, so i died not from radiation, but my stats all were close to 01 01 01 01 01 01 01, when i used mentats my charisma was still 1 so i could not talk to doctor so he could not heal radiation, i used like 5 rad aways, still no effects, then i used like 5 more rad aways and finally my charisma  (03) + mentats charisma let me have 3 charisma so i could talk to doctor and he removed my radiation. So i think with current system it is really stupid feature, and either doctors should talk to you when you have 1 charisma, or radiation should disappear on death like before.

Haraldx

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Re: Radiation
« Reply #7 on: March 13, 2011, 09:01:06 pm »

well i have what to say in here too, i was exploring map areas just for the lulz, to have all of them on my world map revealed, so i went to glow, and when i was about to die from radiation robots finished me, so i died not from radiation, but my stats all were close to 01 01 01 01 01 01 01, when i used mentats my charisma was still 1 so i could not talk to doctor so he could not heal radiation, i used like 5 rad aways, still no effects, then i used like 5 more rad aways and finally my charisma  (03) + mentats charisma let me have 3 charisma so i could talk to doctor and he removed my radiation. So i think with current system it is really stupid feature, and either doctors should talk to you when you have 1 charisma, or radiation should disappear on death like before.
Yeah, it's true, people who are radiated die much faster even IRL.
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TheGreenHand

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Re: Radiation
« Reply #8 on: March 13, 2011, 09:08:18 pm »

well i have what to say in here too, i was exploring map areas just for the lulz, to have all of them on my world map revealed, so i went to glow, and when i was about to die from radiation robots finished me, so i died not from radiation, but my stats all were close to 01 01 01 01 01 01 01, when i used mentats my charisma was still 1 so i could not talk to doctor so he could not heal radiation, i used like 5 rad aways, still no effects, then i used like 5 more rad aways and finally my charisma  (03) + mentats charisma let me have 3 charisma so i could talk to doctor and he removed my radiation. So i think with current system it is really stupid feature, and either doctors should talk to you when you have 1 charisma, or radiation should disappear on death like before.

You have to give radaways time to work, and can't just pop 10 at a time:  http://www.fo2238.fodev.net/wiki/RadAway

Also, there are docs that talk to 1 CH folks.  Dr. Jubilee in NCR, Montag in Adytum, the Junktown doc (I think), Renesco in Reno, and hell, probably the doc inside the VC vault too.

Regardless, most doctors will talk to you with 1 CH.
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vedaras

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Re: Radiation
« Reply #9 on: March 13, 2011, 10:15:51 pm »

and if my tent is in vault city what do you suggest for example?

Lordus

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Re: Radiation
« Reply #10 on: March 13, 2011, 10:34:21 pm »

and if my tent is in vault city what do you suggest for example?

 ask friend to help you?
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TheGreenHand

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Re: Radiation
« Reply #11 on: March 14, 2011, 12:30:53 am »

and if my tent is in vault city what do you suggest for example?

Radaway, shovel shit in NCR for the caps for the doc.  I dunno.
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Re: Radiation
« Reply #12 on: March 15, 2011, 02:14:57 am »

Radiation should be dangerous and have inconvenient side effects.

To have to limp across the wasteland, then shovel crap for doctor fee/mentat or both, that is an excellent way to play out an adventure gone wrong.

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Surf

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Re: Radiation
« Reply #13 on: March 15, 2011, 02:27:49 am »

Indeed, and I am glad it will have even more "feautures" in the future. :) Also, Geiger Counters will be more viable and convient to use, a tool you dont want to miss on a long trip.

TheGreenHand

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Re: Radiation
« Reply #14 on: March 15, 2011, 05:25:13 am »

Indeed, and I am glad it will have even more "feautures" in the future. :) Also, Geiger Counters will be more viable and convient to use, a tool you dont want to miss on a long trip.

That's awesome Surf.  I saw a Geiger counter near the front desk at the reactor in gecko and it was out of reach.  I wanted so bad to grab that thing.  Not sure where it came from, GM perhaps?
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