fodev.net
15.08.2009 - 23.06.2013
"Wasteland is harsh"
Home Forum Help Login Register
  • December 03, 2024, 08:13:17 pm
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Play WikiBoy BugTracker Developer's blog
Pages: [1] 2

Author Topic: Radiation  (Read 3205 times)

Radiation
« on: March 13, 2011, 06:56:23 pm »

Radiated character cannot get to any town cuz he/she cannot run  :'(

What can i suppose to do? began new one?
Logged
Against my radioactive power, you have no chances!

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: Radiation
« Reply #1 on: March 13, 2011, 06:58:31 pm »

Umm... Radiated can't run? You sure? Anyway, go to a doc (it ussually requires about 650 (minimally radiated) to about 3k caps (heavily radiated) or use a rad-away.
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Crazy

  • Drugged Childkiller
  • Offline
Re: Radiation
« Reply #2 on: March 13, 2011, 07:13:07 pm »

You should try to press maj or activate auto run in FOconfig. Radiation doesn't prevent you to run, only overweight or crippled leg does..
Logged
When you have to shoot, shoot, don't talk

Member of the Most Hated Faction
TTTLA, for Great Justice !

_Youkai_

  • Breaking your dreams!
  • Offline
Re: Radiation
« Reply #3 on: March 13, 2011, 07:15:24 pm »

Go turn to run away of encouters
Logged

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: Radiation
« Reply #4 on: March 13, 2011, 07:18:47 pm »

Oh, yeah, well, go TurnBased until you get your legs fixed back up.
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

TheGreenHand

  • TGHGWC
  • Offline
Re: Radiation
« Reply #5 on: March 13, 2011, 08:12:47 pm »

You're probably overweight from losing ST.  Also, the amount doctors charge to fix you up doesn't depend on radiation level, or even if you're radiated, have broken limbs, whatever.  It's level based, 50 caps per level.  So it's 1050 caps at level 21.
Logged

vedaras

  • King of the wasteland
  • Offline
Re: Radiation
« Reply #6 on: March 13, 2011, 08:58:05 pm »

well i have what to say in here too, i was exploring map areas just for the lulz, to have all of them on my world map revealed, so i went to glow, and when i was about to die from radiation robots finished me, so i died not from radiation, but my stats all were close to 01 01 01 01 01 01 01, when i used mentats my charisma was still 1 so i could not talk to doctor so he could not heal radiation, i used like 5 rad aways, still no effects, then i used like 5 more rad aways and finally my charisma  (03) + mentats charisma let me have 3 charisma so i could talk to doctor and he removed my radiation. So i think with current system it is really stupid feature, and either doctors should talk to you when you have 1 charisma, or radiation should disappear on death like before.

Haraldx

  • This forum... The memories... The history...
  • Offline
Re: Radiation
« Reply #7 on: March 13, 2011, 09:01:06 pm »

well i have what to say in here too, i was exploring map areas just for the lulz, to have all of them on my world map revealed, so i went to glow, and when i was about to die from radiation robots finished me, so i died not from radiation, but my stats all were close to 01 01 01 01 01 01 01, when i used mentats my charisma was still 1 so i could not talk to doctor so he could not heal radiation, i used like 5 rad aways, still no effects, then i used like 5 more rad aways and finally my charisma  (03) + mentats charisma let me have 3 charisma so i could talk to doctor and he removed my radiation. So i think with current system it is really stupid feature, and either doctors should talk to you when you have 1 charisma, or radiation should disappear on death like before.
Yeah, it's true, people who are radiated die much faster even IRL.
Logged
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

TheGreenHand

  • TGHGWC
  • Offline
Re: Radiation
« Reply #8 on: March 13, 2011, 09:08:18 pm »

well i have what to say in here too, i was exploring map areas just for the lulz, to have all of them on my world map revealed, so i went to glow, and when i was about to die from radiation robots finished me, so i died not from radiation, but my stats all were close to 01 01 01 01 01 01 01, when i used mentats my charisma was still 1 so i could not talk to doctor so he could not heal radiation, i used like 5 rad aways, still no effects, then i used like 5 more rad aways and finally my charisma  (03) + mentats charisma let me have 3 charisma so i could talk to doctor and he removed my radiation. So i think with current system it is really stupid feature, and either doctors should talk to you when you have 1 charisma, or radiation should disappear on death like before.

You have to give radaways time to work, and can't just pop 10 at a time:  http://www.fo2238.fodev.net/wiki/RadAway

Also, there are docs that talk to 1 CH folks.  Dr. Jubilee in NCR, Montag in Adytum, the Junktown doc (I think), Renesco in Reno, and hell, probably the doc inside the VC vault too.

Regardless, most doctors will talk to you with 1 CH.
Logged

vedaras

  • King of the wasteland
  • Offline
Re: Radiation
« Reply #9 on: March 13, 2011, 10:15:51 pm »

and if my tent is in vault city what do you suggest for example?

Lordus

  • So long and THANKS for all the fish!
  • Offline
Re: Radiation
« Reply #10 on: March 13, 2011, 10:34:21 pm »

and if my tent is in vault city what do you suggest for example?

 ask friend to help you?
Logged
So long and THANKS for all the fish!

TheGreenHand

  • TGHGWC
  • Offline
Re: Radiation
« Reply #11 on: March 14, 2011, 12:30:53 am »

and if my tent is in vault city what do you suggest for example?

Radaway, shovel shit in NCR for the caps for the doc.  I dunno.
Logged
Re: Radiation
« Reply #12 on: March 15, 2011, 02:14:57 am »

Radiation should be dangerous and have inconvenient side effects.

To have to limp across the wasteland, then shovel crap for doctor fee/mentat or both, that is an excellent way to play out an adventure gone wrong.

Logged
I wish there were bags, backpacks, etc. in Fonline.

Surf

  • Moderator
  • это моё.
  • Offline
Re: Radiation
« Reply #13 on: March 15, 2011, 02:27:49 am »

Indeed, and I am glad it will have even more "feautures" in the future. :) Also, Geiger Counters will be more viable and convient to use, a tool you dont want to miss on a long trip.

TheGreenHand

  • TGHGWC
  • Offline
Re: Radiation
« Reply #14 on: March 15, 2011, 05:25:13 am »

Indeed, and I am glad it will have even more "feautures" in the future. :) Also, Geiger Counters will be more viable and convient to use, a tool you dont want to miss on a long trip.

That's awesome Surf.  I saw a Geiger counter near the front desk at the reactor in gecko and it was out of reach.  I wanted so bad to grab that thing.  Not sure where it came from, GM perhaps?
Logged
Pages: [1] 2
 

Page created in 0.135 seconds with 22 queries.