I honestly don't see the difference between using alts and having friends playing with you.
This line made me sad.
You really don't see a difference between playing alone and with someone else?
The trick is : With alt, instead of being forced to cooperate with other players, with everyone fullfiling his own role in a team, instead of interactions with the others players... You simply create alts and do it yourself.It's why dev don't like alts.
No one has to force people to play with others. Just like no one is going to force you to be nice to the guy who shot you in town for no reason and without repercussions. What about introverts? Some people are loners. Are you going to discriminate against loners? This game cannot possibly be played alone. Yet, I'm sure there are people who would rather play alone, be it for whatever reason. Would you rather be fighting a guy and his alts or some automated overpower merc that kills you before you even get into the screen. This is all make believe anyways. Are you saying that your fantasy is more valid because other people are sharing it?
- This game is Wastland, where peoples are supposed to cooperate- This game is "Faction Mod"- "I" don't want to force people to play together. But having interactions with other is what dev want (it seems, I am not a dev).- Overpowered mercs have nothing to do with that. Last day against Rogues, their guys send their alts with shitload of mercs against us (a total of something like 30 mercs). Bug when hitted before loading, is a bug.
It's like sex. You could entertein yourself but it's more fun with a friend (or two).
I saw your post, I had to LOL really hard. Hilarious. Too bad they removed it, don't know why, it was not offensive to anyone.
I dislike alts and don't bother with them, but the extent of their popularity does make the game's shortcomings quite clear. A crafting system that limits combat potential is always going to be minmaxed, like it or not. Same with all 'soft' skills, like Outdoorsman. Or skills that really shouldn't be separate skills at all, like Doctor. God knows how you fix it. The idea of profession based bonuses, however, seems to be a step in the right direction.