Other > Suggestions
First Aid requires First Aid Kits
Roachor:
FA is only worth having if you have 10 luck anyways, it sucks otherwise.
Attero:
First of all you need to ask devs if they realy wanna have something like combat medics in game .
if so then :
enable reduce of cooldown of FA to 90s. (probably by perks )
Enable reduce in doctor to 5-10 mins.
my additional suggestion would be:
Add something liek chem pack for doctors - with it doctor can enchance combat capabilities of his mates - possible results:
morphine - affected player is able to fight where normal person wouldnt - he can fight up to "-100hp" or /and he dont suffer penalty from crippled arms / legs.
jet like - increases AP similar to jet (doesnt stack with jet ofc)
eye stimulation - +2 perception
steroids - +2 str +2 endurance
those share 1 min CD last 5 mins. One person can only have one of those buffs on at time.
just idea better or worse depanding if we wanna have dedicated doctors...
Attero:
--- Quote from: Roachor on January 30, 2010, 06:29:05 pm ---FA is only worth having if you have 10 luck anyways, it sucks otherwise.
--- End quote ---
how does LuCK impact healing done by FA?
Raegann:
--- Quote from: Attero on January 30, 2010, 07:40:20 pm ---how does LuCK impact healing done by FA?
--- End quote ---
I think with 10 Luck you will gain hit points equal to your first aid skill each time you use it. With lower luck you will just get some random value (lesser).
Anyway I don't think FA is useless with Luck<10, just not so efficient.
avv:
--- Quote from: Roachor on January 30, 2010, 06:29:05 pm ---FA is only worth having if you have 10 luck anyways, it sucks otherwise.
--- End quote ---
Depends on what you put on the category of suck. First aid is always useful because it's free healing. There's no reason not to use FA when injuredand and the danger is over.
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