1. Yes2. For example using paint, since bmp files doesnt have alpha channel (transparency) you dont need to care about it. Oh, forget about *.fnt? files - they arent used by FOnline engine.3. Like in point 2.
1. If yes, how to do that?2. As I said, no problems with editing bmp. But .fnt0 IS USED by the engine, as seems it is description file with digits and letter size and position inside .bmp and I wonder how to modify it.As result, I want to have BIG health indicator for example.3. I don't even know what font file is responsible for that.
As result, I want to have BIG health indicator for example.
It's impossible as I remember, because when you change size of file Numbers.bmp months and other "things" inside just breaking...Tried many times, by many people, if you find way for it tell us But for now, it's impossible...
If i cannot make different fonts for health, AC indicator, time and date in pipboy, time and date in worldamap - no problem.I just remove dates. Because I can press ? to know.But I don't know how to edit Numbers.fnt0 to make digits bigger. That is the problem
O'k what am I going to do for my interface mod:1) world map and pipboy will not longer indicate date/time - sorry, but we got "?" button for it.2) Health will be transparent and HUGE, I think it could be useful during hot firefights.
http://www.fonline.ru/forum/showthread.php?t=18948&highlight=%D8%F0%E8%F4%F2%FB