FOnline Development > 3D Development

Questions and Answers 3D (read the first post before asking a question)

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Graf:
We esteem every author's opinion and generally following the creative commons licence. So, once everything is done, all work will be made public, unless some author forbids the use of their work somewhere except 2238 server. But I doubt that this will happen, so most likely you'll be able to use all work, by not forgetting to follow simple rules.

But if you ask me, I personally don't like the idea to giving out stuff to everyone, without of even speaking to person, and discussing where's he going to use it. Best is to give it out to people that actually need it, to be sure that it wouldn't be used in a projects, that doesn't deserve it. Well, it's just my opinion though.

Surf:

--- Quote from: Graf on August 24, 2011, 01:27:20 pm ---We esteem every author's opinion and generally following the creative commons licence. So, once everything is done, all work will be made public, unless some author forbids the use of their work somewhere except 2238 server. But I doubt that this will happen, so most likely you'll be able to use all work, by not forgetting to follow simple rules.


--- End quote ---

Agreed on your points, but the bolded part won't work as all the files neccesary will be in the client and everyone can just take them without even saying anything (yes, there are people lacking respect doing something like that..) The original author in this case couldn't do anything to pretend it, so I hope most of the people here are good sports and actually ask before they take anything for their own stuff.

Lexx:
Well, you have this problem with everything that was created and released.

Grommok:
Well, thanks. Right now i wont do anything, i'm still lookin' fir all the needed tools (even if i've already got an engine, the FIFE, deveploved exacly for that kinda stuff). I'm gonna do this project with some friends, and the fact that we dont have to make all the models from scratch helps us alot.  Thanks for responding so fast and in a so precise way.

Luther Blissett:
It may be worth discussing and making a decision on work ownership / commons licensing and applying it to all works made from this point, and checking if it can be applied to all previous (i.e. putting a notice to say "If you contribute a model, it is under this licence, unless you specifically say otherwise) - because there's going to be a lot of crossover on single characters.

Think if you have a "fat man" with a leather armour and an assault rifle - that might be :

Original model - Karpov
Adjusted model - Jotisz
Adjusted UV map - Luther Blissett
Original Skeleton - Karpov
Adjusted skeleton - ?
Animations - possibly several people
Skin - SmartCheetah
Hair - ?
Leather armour - Ztormi
Adjusted leather armour - Graf
Skeleton for original leather armour - Karpov
Adjusted skeleton for armour - ?
Shader effects - Johnnybravo
Improved post-shader textures - ?
Assault Rifle - Elmehdi & Gray
Weapon animations - Karpov
etc etc etc

I will have missed some off there, and of course there's all the people who have checked, managed, organised, uploaded, coordinated, suggested, advised, then there's those who made 2238 exist in the first place etc etc. Some of this info may be wrong, but as an example, you can see how you're going to end up with lots of people for the equivalent of a single repainted FO sprite.

So if I say "anything I've worked on is free for anyone to use", it's almost meaningless without agreement from the other 10-20 people - or if I was to say "I forbid my work to be used" for some reason, even though I'd only contributed the smallest amount to the final model, it could mean that it couldn't be used.

I think it'd be good for the Fallout / Fonline community as a whole if these did become available to everyone at some point (and personally, I'd love to see this stuff used in as many projects as possible) - though it'd be nice to be credited for this as well - though that also gives a further question of whether it would simply be "2238 3D Development Team", which would link to a full list of contributors, or whether each texture / model would be individually credited etc.

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