Author Topic: NEW armors/clothes suggestions  (Read 144994 times)

Offline Surf

  • Moderator
  • это моё.
Re: NEW armors/clothes suggestions
« Reply #315 on: August 29, 2011, 03:09:35 pm »
Maybe. ;) The helmet is pretty recognizable, so I never really wondered who he is. Even though the model is ok, I don't see where we could use it in the game. It would take away the uniquness of the guy (it was just a single one..) if players would be able to run around in that outfit.

As for the lobotomites, that's a different story. :P
« Last Edit: August 29, 2011, 03:11:20 pm by Surf »

Offline LagMaster

  • No. 1 Topic Starter
Re: NEW armors/clothes suggestions
« Reply #316 on: August 29, 2011, 07:08:42 pm »
Johnny Bravo: that was exactly what i tough the first time i saw it

Offline Fizzle

  • *Inactive* - Working on a Project.
    • Fizzle's  dreamland of  exploding teddies.
Re: NEW armors/clothes suggestions
« Reply #317 on: August 31, 2011, 02:36:36 am »
Am I the only one who thought that guy on the picture is not BOS guy but some random mutant commanding "ghouls" (I was not aware those were not ghouls either when I first played Fallout) to take you away?

I thought it was  a BOS who got dipped in the goo!
- And thanks graf for clarifying it up makes more sense so i guess keep it!
For those about to die I salute you with Honor and Respect.
If your going through Hell keep on going, no shit i dont wanna be luciphers bitch.
*Accused for tent raping when inactive* - Great.

Offline jonny rust

  • Caravan Dan
Re: NEW armors/clothes suggestions
« Reply #318 on: September 08, 2011, 11:22:15 pm »
a rough model of a suggestion I made some time ago; A wolf helm, meant to serve as craftable head gear for low level characters, i.e. 1 wolf pelt + a little outdoorsman yields 1 wolf helm.



I know there are more important things to be done but as I'm new to modeling this is really just practice work which can hopefully still be something useful in the future. 
« Last Edit: September 09, 2011, 05:37:57 pm by jonny rust »
     

Offline Luther Blissett

  • Moderator
Re: NEW armors/clothes suggestions
« Reply #319 on: September 12, 2011, 02:18:17 pm »
It's good. Do you have the model file for this?

Offline jonny rust

  • Caravan Dan
Re: NEW armors/clothes suggestions
« Reply #320 on: September 12, 2011, 03:10:02 pm »
It's good. Do you have the model file for this?

Thanks and yea, but I'm working in Blender which seems to have pretty severe problems when exporting to .OBJ or .3ds. Once I get that sorted out I will post you a link.
     

Offline jonny rust

  • Caravan Dan
Re: NEW armors/clothes suggestions
« Reply #321 on: September 14, 2011, 09:45:14 pm »
'Wasteland Witch' warpaint idea.

     

Offline Handyman

  • Zostałem Południowcem !
Re: NEW armors/clothes suggestions
« Reply #322 on: September 15, 2011, 07:28:29 am »
Holy shiet ! I'm gonna roll a shaman ! - Cool hat !
Why would you argue with someone, while you can kill him.

Offline Cold_Fusion

  • Energy Weapons Maniac
Re: NEW armors/clothes suggestions
« Reply #323 on: September 15, 2011, 07:44:07 am »
Holy shiet ! I'm gonna roll a shaman ! - Cool hat !

Exactly why Fallout 2 failed to follow its precedessor's footsteps IMHO...
 ;)
-= It was the cleansing of the planet. The inattention by those who came before caused the holy fires. It was justice. =-


Offline jonny rust

  • Caravan Dan
Re: NEW armors/clothes suggestions
« Reply #324 on: September 15, 2011, 04:41:18 pm »
Exactly why Fallout 2 failed to follow its precedessor's footsteps IMHO...
 ;)

how's that?
     

Offline Grommok

  • Desert Ranger
Re: NEW armors/clothes suggestions
« Reply #325 on: September 15, 2011, 05:09:26 pm »
Next is a Renegade armor. This was planned to add into the final version of F1 and then F2, but was cut at some point. This picture was drawn by this guy, which is a very talented artist.



Here is the original drawing. Technically that guy should have saved the Chosen One/Vault Dweller from Lobotomites, i think possibly leading to a quest to find more about them, and eventually kill them all.
Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

Offline CaptOmg

  • Killin' paladins.
Re: NEW armors/clothes suggestions
« Reply #326 on: September 18, 2011, 11:46:36 pm »
If it hasn't been suggested yet, a MP (Military Police) Uniform would be nice to wear.

Offline Haraldx

  • This forum... The memories... The history...
Re: NEW armors/clothes suggestions
« Reply #327 on: September 19, 2011, 10:42:17 am »
If it hasn't been suggested yet, a MP (Military Police) Uniform would be nice to wear.
NCR police, anyone?
I still can be reached over e-mail if you somehow need anything from me. Don't see a reason why you would, but if you do, e-mail remains the safest bet, as I do not visit this forum reliably anymore.

Offline Grommok

  • Desert Ranger
Re: NEW armors/clothes suggestions
« Reply #328 on: September 19, 2011, 03:27:15 pm »
Maybe. ;) The helmet is pretty recognizable, so I never really wondered who he is. Even though the model is ok, I don't see where we could use it in the game. It would take away the uniquness of the guy (it was just a single one..) if players would be able to run around in that outfit.

As for the lobotomites, that's a different story. :P
Maybe adding another Special Encounter, named "Brotherhood Renegade fighting Lobotomites"?
Quote from: Grommok
Chi si ritira dalla lotta
E' un gran figlio di mignotta!

Offline Johnny Nuclear

  • Rotator
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Re: NEW armors/clothes suggestions
« Reply #329 on: October 09, 2011, 03:59:47 pm »
I have question.
What about something like hazmat suit ?
is it already done, or is someone going to make it ?
Rockwell gold card owner.