When we have had a good few weeks under the new system it will be worth discussing again, as there are bound to be some tweaks needed. There’s going to be a lot of variables which will be different and its impossible to guess at the overall effect.
Are u trying to tell me that Sg. allways used to be overpowered and Crits were as eazy to make, and without auto aim small guns had huge chances??I havent played for a year and half, but small gunners were never able to kill a bg in pvp only if it was a noob, or if the sniper was very pro and very lucky. It was a waste of time to be SG, and maybe every third faction member leveld one up. Now i see more small gunners in factions i see more snipers and i am happy. Yes maybe there should be a better balance since having auto aim is just amazingly easy and fast. Before u had to hope the bg didnt see you and burst u u had to have crazy Perception and be amazingly fast in the aiming process. so saying that SG mostly beats BG is fuckin howls man...
post wipe you will have defense perks against crits and armour will defend you a bit too.
If you want to make enemies, try to change something.
Jackhammer / p90c with 2 BRD.None 1.007373645LJ 1.110011714LA 1.127373418LA2 1.174565793CLJ 1.115709185M 1.149621183M2 1.140067841Tesla 1.065956029CA 1.072226359CA2 1.094564408BCA 1.005212211Nothing is to say Armours will be the same stats.
1x burst? 2x burst? Single shot? 10mm AP or JHP?
I think the nerf of critical isn't a good idea and very difficult to balance... So, i'm sure that after the balance, lot of people post and cry ( my sniper is shit, my EW is shit... ) and we will see only BG in PVP fight...But I want to see and test, and I applaude if the work be perfect. ^^
I would suggest that a general 10->15% advantage was actually pretty good.
.. So, i'm sure that after the balance, lot of people post and cry
I'd personaly prefer crit mods reducing crippling and damage mod effects instead of critical chance itself, while also providing less extreme protections ( ofcourse not in case of the best power armors )).But if we recieved scaling crit reduction (more on eyes and head, less on torso) it might be balanced as well, but still somewhat spiky.
values if you are in armour, Head shot (incl eyes), Body shot (Torso, Arms, Groin) and then Legs.
All I hope for is some useful stuff along with the usual "You broke my favourite weapon!!!11" posts. Wink
I will only begin paying attention to opinions on balance after a good few weeks.