Other > Closed suggestions
"Reward system"(for continuously playing)
duorden:
--- Quote from: avv on January 29, 2010, 04:41:46 pm ---For heaven's sake! Do some people REALLY think that fallout online is supposed to be about hunting thousands of npc enemies? Further character advancement is ok, killing thousands of enemies in repetitive way isn't. That's what you can do in Diablo singleplayer.
Hopefully the the future of character advancement lies in player interaction, not grind.
But if they have a chance to get this advantage and get it, whats the difference from having an advantage?
--- End quote ---
game should be fun, but do not be sad as it is now,fter level 21, starts ICQ, and other chat
Reconite:
--- Quote from: duorden on January 29, 2010, 04:34:11 pm ---2Reconite
...How exactly would this suggestion work - logically? If I killed 1000 men in real life would I suddenly be better at Science, First Aid and Doctoring?(c)
it know as "Anatomy",it studied in med.universitet))
--- End quote ---
Right, so if I go on a mass rampage blowing people's heads off I will be better at Anatomy? And will be able to fix my crippled limbs, patch myself up and hack computers? You make sense! I'm not sure Anatomy students in med school go on mass rampages and kill thousands of people to study.
avv:
--- Quote from: duorden on January 29, 2010, 04:53:09 pm ---
game should be fun, but do not be sad as it is now,fter level 21, starts ICQ, and other chat
--- End quote ---
I agree that game should be fun. However grinding is not entertaining, it's tiresome.
Elmehdi:
--- Quote from: avv on January 29, 2010, 04:41:46 pm ---But if they have a chance to get this advantage and get it, whats the difference from having an advantage?
--- End quote ---
No matter if you have to kill 1k of the creatures of some kind or gather 100k caps and buy the boost, the point is to give people something to do other than killing newbies for fun. A bonus can be very little and the way to get it extremely long, but what motivates people is chasing the rabbit not catching it, right?
--- Quote from: avv on January 29, 2010, 04:41:46 pm ---Further character advancement is ok, killing thousands of enemies in repetitive way isn't.
Hopefully the the future of character advancement lies in player interaction, not grind.
--- End quote ---
If you have some other idea, I'd really like you to write something more about it.
duorden:
For me important process!!!)
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