Other > Closed suggestions
"Reward system"(for continuously playing)
Bantz:
I like that idea, as long as achivements are not very important but still not worthless. I remember in F2 i was hunting every little bonus beside regular leveling eventhough it had no use for me except feeling that my character is a little better and I am sure I wasnt the only one.
duorden:
--- Quote from: Bantz on January 29, 2010, 01:30:39 am ---I like that idea, as long as achivements are not very important but still not worthless. I remember in F2 i was hunting every little bonus beside regular leveling eventhough it had no use for me except feeling that my character is a little better and I am sure I wasnt the only one.
--- End quote ---
they are important moral,create the impression of cyclical and infinite games,endless quest, with awards during the execution!!!
Reconite:
--- Quote from: Surf Solar ---Achievment unlocked - "FOnline 2238 - been there, done that."
You posted the shit out of the official forum - now you mastered the high art of trollin'! (∞ g)
--- End quote ---
I win this one.
Edit: Below: Good point, well; let's see. In theory, the reward for continuously playing is being able to play the game in the first place, it is free and the players do not need unbalanced reward system ideas to make them play. If they do - there is something terribly wrong with this game and its development team, which I don't think is true.
duorden:
--- Quote from: Reconite on January 29, 2010, 01:41:03 am ---I win this one.
--- End quote ---
uninteresting, discuss the theme, not a joke
Elmehdi:
--- Quote from: Reconite on January 29, 2010, 01:41:03 am ---In theory, the reward for continuously playing is being able to play the game in the first place, it is free and the players do not need unbalanced reward system ideas to make them play. If they do - there is something terribly wrong with this game and its development team, which I don't think is true.
--- End quote ---
So, as far as there are some people that play the game, it doesn't need any changes? Is this your argument?
Sharing the ideas about how to make the game better is the point of the suggestion thread. Wrong or not, but this one could give some incentive to stick to the game for longer than a couple of days. It would also keep high level players busy.. and that would certainly make a life easier for a lot of newbie players.
The matter of balancing it is another issue.
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