Other > Closed suggestions

"Reward system"(for continuously playing)

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duorden:

--- Quote from: Surf Solar on January 28, 2010, 11:44:29 pm ---
I can see it clearly before my eye - the new system to get players stay at fonline!


Achievment unlocked - "Nuclear Warmachine!"



You basically pwned every n00b on teh server - you rock! (1249 Trillion g)


Achievment unlocked - "Zoophilia - it a mercy"




You discovered how to fulfill your wettest dreams, even without humans! But boy, it's just a dog! (25 g)

Achievment unlocked - "FOnline 2238 - been there, done that."




You posted the shit out of the official forum - now you mastered the high art of trollin'! (∞ g)






;)


(it was actually funny creating those things)

--- End quote ---


though this than any))

Surf:
You know that this was a joke?

duorden:

--- Quote from: Surf Solar on January 28, 2010, 11:53:47 pm ---You know that this was a joke?

--- End quote ---

every joke has some truth)))

Elmehdi:

--- Quote from: Archvile on January 28, 2010, 10:49:01 pm ---There already is a reward for killing stuff, and it's called experience. That's where you get all skills and perks from.

--- End quote ---

Reaching a max level usually takes a couple of days of intense playing. Regardless the way, it would be nice to have a possibility to continue specialising your character even more after that time.

duorden:

--- Quote from: Elmehdi on January 29, 2010, 12:45:22 am ---Reaching a max level usually takes a couple of days of intense playing. Regardless the way, it would be nice to have a possibility to continue specialising your character even more after that time.


--- End quote ---

Thank you, you got my point! game without motivation boring

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