Other > Closed suggestions
"Reward system"(for continuously playing)
duorden:
--- Quote from: Surf Solar on January 28, 2010, 11:44:29 pm ---
I can see it clearly before my eye - the new system to get players stay at fonline!
Achievment unlocked - "Nuclear Warmachine!"
You basically pwned every n00b on teh server - you rock! (1249 Trillion g)
Achievment unlocked - "Zoophilia - it a mercy"
You discovered how to fulfill your wettest dreams, even without humans! But boy, it's just a dog! (25 g)
Achievment unlocked - "FOnline 2238 - been there, done that."
You posted the shit out of the official forum - now you mastered the high art of trollin'! (∞ g)
;)
(it was actually funny creating those things)
--- End quote ---
though this than any))
Surf:
You know that this was a joke?
duorden:
--- Quote from: Surf Solar on January 28, 2010, 11:53:47 pm ---You know that this was a joke?
--- End quote ---
every joke has some truth)))
Elmehdi:
--- Quote from: Archvile on January 28, 2010, 10:49:01 pm ---There already is a reward for killing stuff, and it's called experience. That's where you get all skills and perks from.
--- End quote ---
Reaching a max level usually takes a couple of days of intense playing. Regardless the way, it would be nice to have a possibility to continue specialising your character even more after that time.
duorden:
--- Quote from: Elmehdi on January 29, 2010, 12:45:22 am ---Reaching a max level usually takes a couple of days of intense playing. Regardless the way, it would be nice to have a possibility to continue specialising your character even more after that time.
--- End quote ---
Thank you, you got my point! game without motivation boring
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