Other > Closed suggestions
"Reward system"(for continuously playing)
duorden:
--- Quote from: vedaras on January 28, 2010, 09:05:08 pm ---i dont like that, those who have many kills are strong by themselves, and making them even stronger i dont know... they pown newbies and they will pown them even more, do we really need this ?
--- End quote ---
proposed a system for another class of players
Each player has multiple characters and is always among them is a fighter-shooter
vedaras:
i would like it more if they devs could make some rewards for being what you are, like if you are a hth character, you could win boxing tournament like in f2 and gain dmg resistence, if you are ranged character, you could win somekinda shooting competition and get like 1 perception, if you are a doctor you can get combat armor implants and etc. That would be fair and wouldnt make those gifts limitless, devs took some weapons armors out not to make all characters stronger, so those premiums you are offering would do the opposite :>
Roachor:
--- Quote from: vedaras on January 28, 2010, 09:05:08 pm ---i dont like that, those who have many kills are strong by themselves, and making them even stronger i dont know... they pown newbies and they will pown them even more, do we really need this ?
--- End quote ---
Noobs will get pwnt regardless, with this system they'd be able to get stronger over time.
Nilf-GaaRd:
Very interesting....... 8)
Crazy:
--- Quote from: vedaras on January 28, 2010, 09:05:08 pm ---i dont like that, those who have many kills are strong by themselves, and making them even stronger i dont know... they pown newbies and they will pown them even more, do we really need this ?
--- End quote ---
Man you see these bonuses? You really think it gonna make a 21 char more powerfull? No, it's just a nice and simbolic reward for achieve successfully a regulation of specie (we have to kill them or they'll die!).
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