Other > General Game Discussion
Disable mercenaries once for all!!!!
Doctor Eex:
--- Quote from: Slaver Snipe on February 07, 2011, 01:56:34 PM ---Doctor Eex i dont think you quite understood, mercs would suck balls at level 1, thus making it a lot harder to level them so getting to lvl 2 would even be difficult for the merc itself, the suggestion has nothing to do with the player character.
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Yes, I got your idea, but mercs are gun meat anyway. They are so EASY to lose. They will not worth efforts.
--- Quote ---I imagine mutants will take up more Ch points too
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Sound very reasonable. More HP - less total team gunpower.
FallenSword:
I'd rather want to see mercenaries deleted from the game than watching My flying body pieces everytime i enter "guarded" mining sites. "Master gave us a gift, we didn't obey his rules, he took it away". It's kinda normal that people die and suffer because of single abusers...
avv:
--- Quote from: FallenSword on February 07, 2011, 03:18:23 PM ---I'd rather want to see mercenaries deleted from the game than watching My flying body pieces everytime i enter "guarded" mining sites. "Master gave us a gift, we didn't obey his rules, he took it away". It's kinda normal that people die and suffer because of single abusers...
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It's a matter of gridcamping, not mercs.
LeMark:
--- Quote from: Solar on February 07, 2011, 01:48:40 PM ---I imagine mutants will take up more Ch points too, but I'm not sure about this as mercs aren't my thing.
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Yeah great idea! Maybe you can push this more, sg mercenarie take 2 charisma, bg take 3, mutant 4 etc.. Mutant are not the only merc problem, 5 bitch with rocket luncher is to powerfull to, same for laser rifle etc...
C.J.Smiths:
--- Quote from: Surf Solar on February 07, 2011, 05:03:09 AM ---I already disabled the mutants seller but this is obviously just a temporary solution.
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Disabling mutant seller now u disable chance of gangs whos dnt bought them yet. But some gangs whos bought them got benefit against others.
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