Other > General Game Discussion
Disable mercenaries once for all!!!!
Doctor Eex:
--- Quote from: Michaelh139 on February 07, 2011, 12:47:49 PM ---I have never dropped into any mercenary trap encounter ever last wipe, or this wipe. Hell i have only encounter maybe 2 people this whole era alone.
--- End quote ---
Lol, may be it is because you setting the traps yourself? ;D
Dr. Parchir:
--- Quote from: Michaelh139 on February 07, 2011, 12:47:49 PM ---I have never dropped into any mercenary trap encounter ever last wipe, or this wipe. Hell i have only encounter maybe 2 people this whole era alone.
--- End quote ---
hard to say but me too , encountering pks is now very rare , only in places unguarded (V13 , V15 ) you can see them
Solar:
We will already have tougher control on caps next time, but interest obviously needs to go also. It will stop mercs being so "cheap" that they can be thrown away without any thought.
I imagine mutants will take up more Ch points too, but I'm not sure about this as mercs aren't my thing.
I'd also like to see the delay on being able to attack people return, if for no other reason than to cover the loading time.
Slaver Snipe:
Doctor Eex i dont think you quite understood, mercs would suck balls at level 1, thus making it a lot harder to level them so getting to lvl 2 would even be difficult for the merc itself, the suggestion has nothing to do with the player character.
manero:
--- Quote from: Solar on February 07, 2011, 01:48:40 PM ---I imagine mutants will take up more Ch points too, but I'm not sure about this as mercs aren't my thing.
--- End quote ---
I like this idea.
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